Classes | |
| class | Fatal |
| an exception thrown when the library experiences a fatal error More... | |
| class | Application |
| Toplevel application class. More... | |
| class | BorderedDialog |
| A dialog with decorative borders. More... | |
| class | Box |
| a box which can hold multiple screen areas More... | |
| class | Button |
| Button Class. More... | |
| class | Color |
| Wrapper class for describing colors using 8-bits per red, green, blue, and alpha channels. More... | |
| class | CornerContainer |
| A container which puts its single child in one of its corners. More... | |
| class | Debug |
| The Debug class handles the debug channels. More... | |
| class | Dialog |
| Dialog. More... | |
| class | Filler |
| Filler Class. More... | |
| class | FixedDialog |
| A dialog that all but ignores its child's packing preferences. More... | |
| class | Focus |
| Singleton class for handling the current widget that owns keyboard focus. More... | |
| class | Font |
| FreeType based surface font. More... | |
| class | FullScreenDialog |
| A dialog that completely fills its parent widget. More... | |
| class | Joystick |
| A class to handle joystick information. More... | |
| class | Label |
| Display a text message onscreen. More... | |
| class | LineEdit |
| LineEdit: a single-line text box for user input. More... | |
| class | ListBox |
| A multi-line selection with scroll bar. More... | |
| class | BoolMarshal |
| A custom marshaller for bools. More... | |
| class | MessageDialog |
| Display a message to the user, allow them to dismiss this box. More... | |
| class | Mixer |
| Wrapper class around the audio mixer. More... | |
| class | Pointer |
| virtual base pointer class More... | |
| class | Mouse |
| software mouse pointer. More... | |
| class | Movie |
| "movie" of animated surfaces (stop-animation) More... | |
| class | MultiLineEdit |
| multi-line text box for user input More... | |
| class | Music |
| Wrapper class for loading and playing music files (mp3, ogg, mod). More... | |
| class | Mutex |
| Mutex class. More... | |
| class | Painter |
| class that allows drawing graphics primitives onto a Surface More... | |
| class | Pixelformat |
| Format of pixels in memory. More... | |
| class | Point |
| Class to handle x,y - points on the screen. More... | |
| class | HardPointer |
| a pointer which uses SDL's native pointer capabilities More... | |
| class | SoftPointer |
| a software pointer More... | |
| class | AnimatedPointer |
| an animated software pointer More... | |
| class | PollBase |
| Base class for watching for socket events. More... | |
| class | Poll |
| Watch a socket for data. More... | |
| class | ProgressBar |
| Simple widget that paints a progress meter. More... | |
| class | ProgressDialog |
| progress meter dialog More... | |
| class | PushButton |
| PushButton Class. More... | |
| class | QuestionBox |
| Dialog box with question, user answers yes / no. More... | |
| class | Rect |
| Rectangle class. Has corners, fill, etc. More... | |
| class | Region |
| Region specifies a 'working area' of the screen - pixels outside the region are always ignored. More... | |
| struct | ResDestroy |
| default data freeing mechanism for resources (do nothing) More... | |
| struct | ResDestroy< R * > |
| default data freeing mechanism for resources which are pointers (call delete) More... | |
| struct | ResInval |
| default fallback for a failed resource find (return a reference to a static member) More... | |
| struct | ResInval< R * > |
| default fallback for a failed resource find for pointer data (return null) More... | |
| struct | ResLoad |
| default loader for resource data More... | |
| struct | ResLoad< R * > |
| default loader for pointer resource data More... | |
| class | Resource |
| Resource manager with reference counting. More... | |
| class | ResourceRegistry |
| R is the class of the resource type Loader specifies how to load the resource from a file Invalid specifies the fallback mechanism if a resource isn't found Destroy specifies how to free the resource data when the resource is freed. More... | |
| class | RootWindow |
| singleton class, handles access to the entire drawing surface of the application More... | |
| class | Sample |
| Sample - for loading / playing sounds. More... | |
| class | ScreenArea |
| ScreenArea Baseclass. More... | |
| class | ScreenSurface |
| interface to the underlying SDL_Surface More... | |
| class | SDLFatal |
| a fatal error generated by SDL's behavior (usually out of memory) More... | |
| class | SDLHandler |
| SDL_Event wrapper class. More... | |
| class | SingleContainer |
| A container which can hold a single child. More... | |
| class | Slider |
| Slider Class. More... | |
| class | Sound |
| abstract sound class More... | |
| struct | StringHash |
| A wrapper for std::hash_map<std::string,Foo>, since it didn't make the C++ standard. More... | |
| class | GammaFunction |
| A texture to use with Surface::shiftGamma() The "texture" always has to have a size of 256*256 values ! More... | |
| class | Surface |
| Surface represents a bitmap (texture). More... | |
| class | Table |
| an automatically expanding table More... | |
| class | Terminal |
| Terminal widget: has multi-line output, one-line input, scroll bar. More... | |
| class | Time |
| A time class to escape SDL's 2^32 ms epoch limitations. More... | |
| class | Timer |
| Timer handles known events that must happen (fairly) regularly. More... | |
| class | ToggleButton |
| ToggleButton. More... | |
| class | Video |
| Wrapper class for loading and playing mpeg video. More... | |
| class | VideoWidget |
| Video player widget. More... | |
| class | Widget |
| Widget Baseclass. More... | |
Enumerations | |
| enum | { KEY_UNKNOWN, KEY_FIRST = 0, KEY_BACKSPACE, KEY_TAB, KEY_CLEAR, KEY_RETURN, KEY_PAUSE, KEY_ESCAPE, KEY_SPACE, KEY_EXCLAIM, KEY_QUOTEDBL, KEY_HASH, KEY_DOLLAR, KEY_AMPERSAND, KEY_QUOTE, KEY_LEFTPAREN, KEY_RIGHTPAREN, KEY_ASTERISK, KEY_PLUS, KEY_COMMA, KEY_MINUS, KEY_PERIOD, KEY_SLASH, KEY_0, KEY_1, KEY_2, KEY_3, KEY_4, KEY_5, KEY_6, KEY_7, KEY_8, KEY_9, KEY_COLON, KEY_SEMICOLON, KEY_LESS, KEY_EQUALS, KEY_GREATER, KEY_QUESTION, KEY_AT, KEY_LEFTBRACKET, KEY_BACKSLASH, KEY_RIGHTBRACKET, KEY_CARET, KEY_UNDERSCORE, KEY_BACKQUOTE, KEY_a, KEY_b, KEY_c, KEY_d, KEY_e, KEY_f, KEY_g, KEY_h, KEY_i, KEY_j, KEY_k, KEY_l, KEY_m, KEY_n, KEY_o, KEY_p, KEY_q, KEY_r, KEY_s, KEY_t, KEY_u, KEY_v, KEY_w, KEY_x, KEY_y, KEY_z, KEY_DELETE, KEY_WORLD_0 = 160, KEY_WORLD_1, KEY_WORLD_2, KEY_WORLD_3, KEY_WORLD_4, KEY_WORLD_5, KEY_WORLD_6, KEY_WORLD_7, KEY_WORLD_8, KEY_WORLD_9, KEY_WORLD_10, KEY_WORLD_11, KEY_WORLD_12, KEY_WORLD_13, KEY_WORLD_14, KEY_WORLD_15, KEY_WORLD_16, KEY_WORLD_17, KEY_WORLD_18, KEY_WORLD_19, KEY_WORLD_20, KEY_WORLD_21, KEY_WORLD_22, KEY_WORLD_23, KEY_WORLD_24, KEY_WORLD_25, KEY_WORLD_26, KEY_WORLD_27, KEY_WORLD_28, KEY_WORLD_29, KEY_WORLD_30, KEY_WORLD_31, KEY_WORLD_32, KEY_WORLD_33, KEY_WORLD_34, KEY_WORLD_35, KEY_WORLD_36, KEY_WORLD_37, KEY_WORLD_38, KEY_WORLD_39, KEY_WORLD_40, KEY_WORLD_41, KEY_WORLD_42, KEY_WORLD_43, KEY_WORLD_44, KEY_WORLD_45, KEY_WORLD_46, KEY_WORLD_47, KEY_WORLD_48, KEY_WORLD_49, KEY_WORLD_50, KEY_WORLD_51, KEY_WORLD_52, KEY_WORLD_53, KEY_WORLD_54, KEY_WORLD_55, KEY_WORLD_56, KEY_WORLD_57, KEY_WORLD_58, KEY_WORLD_59, KEY_WORLD_60, KEY_WORLD_61, KEY_WORLD_62, KEY_WORLD_63, KEY_WORLD_64, KEY_WORLD_65, KEY_WORLD_66, KEY_WORLD_67, KEY_WORLD_68, KEY_WORLD_69, KEY_WORLD_70, KEY_WORLD_71, KEY_WORLD_72, KEY_WORLD_73, KEY_WORLD_74, KEY_WORLD_75, KEY_WORLD_76, KEY_WORLD_77, KEY_WORLD_78, KEY_WORLD_79, KEY_WORLD_80, KEY_WORLD_81, KEY_WORLD_82, KEY_WORLD_83, KEY_WORLD_84, KEY_WORLD_85, KEY_WORLD_86, KEY_WORLD_87, KEY_WORLD_88, KEY_WORLD_89, KEY_WORLD_90, KEY_WORLD_91, KEY_WORLD_92, KEY_WORLD_93, KEY_WORLD_94, KEY_WORLD_95 = 255, KEY_KP0, KEY_KP1, KEY_KP2, KEY_KP3, KEY_KP4, KEY_KP5, KEY_KP6, KEY_KP7, KEY_KP8, KEY_KP9, KEY_KP_PERIOD, KEY_KP_DIVIDE, KEY_KP_MULTIPLY, KEY_KP_MINUS, KEY_KP_PLUS, KEY_KP_ENTER, KEY_KP_EQUALS, KEY_UP, KEY_DOWN, KEY_RIGHT, KEY_LEFT, KEY_INSERT, KEY_HOME, KEY_END, KEY_PAGEUP, KEY_PAGEDOWN, KEY_F1, KEY_F2, KEY_F3, KEY_F4, KEY_F5, KEY_F6, KEY_F7, KEY_F8, KEY_F9, KEY_F10, KEY_F11, KEY_F12, KEY_F13, KEY_F14, KEY_F15, KEY_NUMLOCK, KEY_CAPSLOCK, KEY_SCROLLOCK, KEY_RSHIFT, KEY_LSHIFT, KEY_RCTRL, KEY_LCTRL, KEY_RALT, KEY_LALT, KEY_RMETA, KEY_LMETA, KEY_LSUPER, KEY_RSUPER, KEY_MODE, KEY_HELP, KEY_PRINT, KEY_SYSREQ, KEY_BREAK, KEY_MENU, KEY_POWER, KEY_EURO, KEY_LAST } |
| enum | { KEY_MOD_NONE, KEY_MOD_NUM, KEY_MOD_LCTRL, KEY_MOD_RCTRL, KEY_MOD_CAPS, KEY_MOD_RSHIFT, KEY_MOD_LSHIFT, KEY_MOD_LALT, KEY_MOD_RALT, KEY_MOD_LMETA, KEY_MOD_RMETA } |
Functions | |
| std::ostream & | operator<< (std::ostream &os, const Pixelformat &pf) |
| std::ostream & | operator<< (std::ostream &s, const Point &p) |
| std::ostream & | operator<< (std::ostream &s, const Rect &p) |
| Time | operator+ (Uint32 val, const Time &t) |
| increment a timestamp | |
| Time | operator+ (int val, const Time &t) |
| increment a timestamp | |
For a std::vector<A>, the sequence would be something like:
const A init_data[] = {...}; const unsigned num_init_data = sizeof(init_data)/sizeof(init_data[0]); const std::vector<A> vec(init_data, init_data + num_init_data);
where we use the fact that a pointer is a valid input iterator. It's somewhat harder with a std::map, since std::pair can only initialize from a normal constructor. You have to do something like:
const MapType::value_type init_data[] = {MapType::value_type(key1, data1), ...};
writing out each of the constructors explicitly. The following class provides a trick to initialize the std::pair values in the map. It should work for any container of std::pair<>. The initialization sequence then looks something like:
const PairInit<MapType::value_type> init_data[] = {{key1, data1}, {key2, data2}, ...}; const unsigned num_init_data = sizeof(init_data)/sizeof(init_data[0]); const MapType map(init_data->itr(), init_data->itr(num_init_data));
We use a custom iterator which casts to the type passed in the template when * dereferenced, so this works out nicely.
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This document is licensed under the terms of the GNU Free Documentation License and may be freely distributed under the conditions given by this license.