21 #ifndef vtkOpenVROverlay_h 22 #define vtkOpenVROverlay_h 26 #include "vtkRenderingOpenVRModule.h" 50 virtual void Render();
71 virtual void MouseMoved(
int x,
int y);
72 virtual void MouseButtonPress(
int x,
int y);
73 virtual void MouseButtonRelease(
int x,
int y);
78 std::vector<vtkOpenVROverlaySpot>&
GetSpots() {
return this->Spots; }
103 virtual void WriteCameraPoses(ostream& os);
104 virtual void WriteCameraPoses();
105 virtual void ReadCameraPoses();
106 virtual void ReadCameraPoses(istream& is);
108 virtual void SaveCameraPose(
int num);
109 virtual void LoadCameraPose(
int num);
110 virtual void LoadNextCameraPose();
113 return this->SavedCameraPoses;
139 std::vector<vtkOpenVROverlaySpot>
Spots;
std::string DashboardImageFileName
vtkWeakPointer< vtkOpenVRRenderWindow > Window
abstract base class for most VTK objects
vtkTextureObject * GetOverlayTexture()
Get handle to the overlay texture.
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
Represents an XML element and those nested inside.
vtkOpenVROverlaySpot * LastSpot
std::map< int, vtkOpenVRCameraPose > SavedCameraPoses
unsigned char * CurrentTextureData
double ActiveSpotIntensity
a simple class to control print indentation
std::string GetDashboardImageFileName()
Set/Get a file for the dashboard image.
void SetDashboardImageFileName(const std::string &name)
Set/Get a file for the dashboard image.
vtkNew< vtkTextureObject > OverlayTexture
vr::VROverlayHandle_t OverlayHandle
unsigned char * OriginalTextureData
vtkOpenVROverlaySpot * GetLastSpot()
vr::VROverlayHandle_t OverlayThumbnailHandle
std::vector< vtkOpenVROverlaySpot > & GetSpots()
abstracts an OpenGL texture object.
std::vector< vtkOpenVROverlaySpot > Spots
vr::VROverlayHandle_t GetOverlayHandle()
Get handle to the overlay.
void SetSessionName(const std::string &name)
Set/Get a prefix for saving camera poses.
virtual std::map< int, vtkOpenVRCameraPose > & GetSavedCameraPoses()
virtual void SetupSpots()
static vtkObject * New()
Create an object with Debug turned off, modified time initialized to zero, and reference counting on...
std::string GetSessionName()
Set/Get a prefix for saving camera poses.