30 #ifndef vtkGPUVolumeRayCastMapper_h 31 #define vtkGPUVolumeRayCastMapper_h 32 #include <unordered_map> 36 #include <vtkRenderingVolumeModule.h> 56 vtkSetClampMacro(AutoAdjustSampleDistances,
vtkTypeBool, 0, 1);
57 vtkGetMacro(AutoAdjustSampleDistances,
vtkTypeBool);
58 vtkBooleanMacro(AutoAdjustSampleDistances,
vtkTypeBool);
67 vtkSetClampMacro(LockSampleDistanceToInputSpacing,
vtkTypeBool, 0, 1);
68 vtkGetMacro(LockSampleDistanceToInputSpacing,
vtkTypeBool);
69 vtkBooleanMacro(LockSampleDistanceToInputSpacing,
vtkTypeBool);
111 vtkSetMacro(SampleDistance,
float);
112 vtkGetMacro(SampleDistance,
float);
123 vtkSetClampMacro(ImageSampleDistance,
float, 0.1f, 100.0f);
124 vtkGetMacro(ImageSampleDistance,
float);
132 vtkSetClampMacro(MinimumImageSampleDistance,
float, 0.1f, 100.0f);
133 vtkGetMacro(MinimumImageSampleDistance,
float);
141 vtkSetClampMacro(MaximumImageSampleDistance,
float, 0.1f, 100.0f);
142 vtkGetMacro(MaximumImageSampleDistance,
float);
159 vtkSetMacro(FinalColorWindow,
float);
160 vtkGetMacro(FinalColorWindow,
float);
161 vtkSetMacro(FinalColorLevel,
float);
162 vtkGetMacro(FinalColorLevel,
float);
171 vtkSetMacro(MaxMemoryInBytes,
vtkIdType);
172 vtkGetMacro(MaxMemoryInBytes,
vtkIdType);
181 vtkSetClampMacro(MaxMemoryFraction,
float, 0.1f, 1.0f);
182 vtkGetMacro(MaxMemoryFraction,
float);
194 vtkSetMacro(ReportProgress,
bool);
195 vtkGetMacro(ReportProgress,
bool);
211 double viewDirection[3],
double viewUp[3]);
249 vtkSetMacro(MaskType,
int);
250 vtkGetMacro(MaskType,
int);
251 void SetMaskTypeToBinary();
252 void SetMaskTypeToLabelMap();
264 vtkSetClampMacro(MaskBlendFactor,
float, 0.0f, 1.0f);
265 vtkGetMacro(MaskBlendFactor,
float);
294 vtkSetMacro(DepthImageScalarType,
int);
295 vtkGetMacro(DepthImageScalarType,
int);
296 void SetDepthImageScalarTypeToUnsignedChar();
297 void SetDepthImageScalarTypeToUnsignedShort();
298 void SetDepthImageScalarTypeToFloat();
315 vtkBooleanMacro(ClampDepthToBackface,
vtkTypeBool);
366 virtual void GetReductionRatio(
double ratio[3]) = 0;
391 vtkSetMacro(ColorRangeType,
int);
392 vtkGetMacro(ColorRangeType,
int);
393 vtkSetMacro(ScalarOpacityRangeType,
int);
394 vtkGetMacro(ScalarOpacityRangeType,
int);
395 vtkSetMacro(GradientOpacityRangeType,
int);
396 vtkGetMacro(GradientOpacityRangeType,
int);
422 double* GetBoundsFromPort(
const int port)
VTK_SIZEHINT(6);
449 void TransformInput(
const int port);
462 int ValidateInputs();
481 double scalarRange[2],
int numberOfScalarComponents,
unsigned int numberOfLevels) = 0;
486 virtual void PostRender(
vtkRenderer* ren,
int numberOfScalarComponents) = 0;
494 void SetCellFlag(
int cellFlag);
495 void RemovePortInternal(
const int port);
570 virtual void ClipCroppingRegionPlanes();
572 using DataMap = std::unordered_map<int, vtkImageData*>;
576 double ClippedCroppingRegionPlanes[6];
virtual void GPURender(vtkRenderer *, vtkVolume *)
Handled in the subclass - the actual render method.
void ReleaseGraphicsResources(vtkWindow *) override
Release any graphics resources that are being consumed by this mapper.
helper object to manage setting and generating contour values
vtkImageData * GetInput() override
Set/Get the input data.
represents a volume (data & properties) in a rendered scene
std::unordered_map< int, vtkImageData * > DataMap
int GradientOpacityRangeType
Abstract class for a volume mapper.
vtkTypeBool LockSampleDistanceToInputSpacing
virtual void GetDepthImage(vtkImageData *)
Low level API to export the depth texture as vtkImageData in RenderToImage mode.
vtkTypeBool AutoAdjustSampleDistances
virtual void GetColorImage(vtkImageData *)
Low level API to export the color texture as vtkImageData in RenderToImage mode.
int ScalarOpacityRangeType
abstract specification for renderers
vtkIdType MaxMemoryInBytes
void Render(vtkRenderer *ren, vtkVolume *vol) override=0
WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERI...
Proxy object to connect input/output ports.
window superclass for vtkRenderWindow
vtkTypeBool RenderToImage
a simple class to control print indentation
int FillInputPortInformation(int, vtkInformation *) override
Fill the input port information objects for this algorithm.
float ImageSampleDistance
topologically and geometrically regular array of data
float MaximumImageSampleDistance
virtual void SetInputConnection(int port, vtkAlgorithmOutput *input)
Set the connection for the given input port index.
vtkContourValues * DepthPassContourValues
virtual vtkImageData * GetInput()
Set/Get the input data.
#define VTK_SIZEHINT(...)
represents the common properties for rendering a volume.
DataMap TransformedInputs
virtual int IsRenderSupported(vtkRenderWindow *vtkNotUsed(window), vtkVolumeProperty *vtkNotUsed(property))
Based on hardware and properties, we may or may not be able to render using 3D texture mapping...
create a window for renderers to draw into
int GeneratingCanonicalView
vtkTypeBool ClampDepthToBackface
DataMap LastInputs
This is needed only to check if the input data has been changed since the last Render() call...
float MinimumImageSampleDistance
std::vector< int > RemovedPorts
static vtkAlgorithm * New()
Ray casting performed on the GPU.
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
vtkImageData * CanonicalViewImageData
void SetInputConnection(vtkAlgorithmOutput *input) override
Add/Remove input connections.
virtual void RemoveInputConnection(int port, vtkAlgorithmOutput *input)
Remove a connection from the given input port index.