33 #ifndef vtkAttributeClustering2DLayoutStrategy_h 34 #define vtkAttributeClustering2DLayoutStrategy_h 37 #include "vtkInfovisLayoutModule.h" 59 vtkGetStringMacro(VertexAttribute);
60 void SetVertexAttribute(
const char*);
70 vtkGetMacro(RandomSeed,
int);
82 vtkSetClampMacro(MaxNumberOfIterations,
int, 0,
VTK_INT_MAX);
83 vtkGetMacro(MaxNumberOfIterations,
int);
94 vtkSetClampMacro(IterationsPerLayout,
int, 0,
VTK_INT_MAX);
95 vtkGetMacro(IterationsPerLayout,
int);
105 vtkSetClampMacro(InitialTemperature,
float, 0.0,
VTK_FLOAT_MAX);
106 vtkGetMacro(InitialTemperature,
float);
119 vtkGetMacro(CoolDownRate,
double);
127 vtkSetMacro(RestDistance,
float);
128 vtkGetMacro(RestDistance,
float);
169 int IterationsPerLayout;
174 float CuttingThreshold;
175 char* VertexAttribute;
178 void GenerateCircularSplat(
vtkImageData* splat,
int x,
int y);
179 void GenerateGaussianSplat(
vtkImageData* splat,
int x,
int y);
180 void ResolveCoincidentVertices();
183 Internals* Implementation;
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
a simple fast 2D graph layout
dynamic, self-adjusting array of float
abstract superclass for all graph layout strategies
dynamic, self-adjusting array of int
A splatter optimized for splatting single kernels.
a simple class to control print indentation
topologically and geometrically regular array of data
int IsLayoutComplete() override
I'm an iterative layout so this method lets the caller know if I'm done laying out the graph...
static vtkObject * New()
Create an object with Debug turned off, modified time initialized to zero, and reference counting on...
int MaxNumberOfIterations
virtual void Initialize()
This method allows the layout strategy to do initialization of data structures or whatever else it mi...
virtual void Layout()=0
This is the layout method where the graph that was set in SetGraph() is laid out. ...