javax.vecmath
Class TexCoord3f
- Serializable
public class TexCoord3f
implements Serializable
A 3 element texture coordinate that is represented by single precision
floating point x,y,z coordinates.
specification 1.1, implementation $Revision: 1.7 $, $Date: 1999/10/05 07:03:50 $
TexCoord3f()- Constructs and initializes a TexCoord3f to (0,0,0).
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TexCoord3f(float x, float y, float z)- Constructs and initializes a TexCoord3f from the specified xy coordinates.
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TexCoord3f(TexCoord3f v1)- Constructs and initializes a TexCoord3f from the specified TexCoord3f.
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TexCoord3f(v[] )- Constructs and initializes a TexCoord3f from the specified array.
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absolute, absolute, add, add, clamp, clamp, clampMax, clampMax, clampMin, clampMin, epsilonEquals, equals, get, get, hashCode, interpolate, interpolate, negate, negate, scale, scale, scaleAdd, scaleAdd, set, set, set, set, sub, sub, toString |
TexCoord3f
public TexCoord3f()
Constructs and initializes a TexCoord3f to (0,0,0).
TexCoord3f
public TexCoord3f(float x,
float y,
float z) Constructs and initializes a TexCoord3f from the specified xy coordinates.
x - the x coordinatey - the y coordinatez - the z coordinate
TexCoord3f
public TexCoord3f(TexCoord3f v1)
Constructs and initializes a TexCoord3f from the specified TexCoord3f.
v1 - the TexCoord3f containing the initialization x y z data
TexCoord3f
public TexCoord3f(v[] )
Constructs and initializes a TexCoord3f from the specified array.