javax.vecmath
Class Point3d
- Serializable
public class Point3d
implements Serializable
A 3 element point that is represented by double precision
floating point x,y,z coordinates.
specification 1.1, implementation $Revision: 1.8 $, $Date: 1999/10/05 07:03:50 $
Point3d()- Constructs and initializes a Point3d to (0,0,0).
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Point3d(double x, double y, double z)- Constructs and initializes a Point3d from the specified xyz coordinates.
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Point3d(Point3d p1)- Constructs and initializes a Point3d from the specified Point3d.
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Point3d(Point3f p1)- Constructs and initializes a Point3d from the specified Point3f.
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Point3d(Tuple3d t1)- Constructs and initializes a Point3d from the specified Tuple3d.
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Point3d(Tuple3f t1)- Constructs and initializes a Point3d from the specified Tuple3f.
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Point3d(p[] )- Constructs and initializes a Point3d from the specified array.
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double | distance(Point3d p1)- Returns the distance between this point and point p1.
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double | distanceL1(Point3d p1)- Computes the L-1 (Manhattan) distance between this point and point p1.
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double | distanceLinf(Point3d p1)- Computes the L-infinite distance between this point and point p1.
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double | distanceSquared(Point3d p1)- Computes the square of the distance between this point and point p1.
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void | project(Point4d p1)- Multiplies each of the x,y,z components of the Point4f parameter
by 1/w and places the projected values into this point.
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absolute, absolute, add, add, clamp, clamp, clamp, clamp, clampMax, clampMax, clampMax, clampMax, clampMin, clampMin, clampMin, clampMin, epsilonEquals, equals, get, get, hashCode, interpolate, interpolate, interpolate, interpolate, negate, negate, scale, scale, scaleAdd, scaleAdd, set, set, set, set, sub, sub, toString |
Point3d
public Point3d()
Constructs and initializes a Point3d to (0,0,0).
Point3d
public Point3d(double x,
double y,
double z) Constructs and initializes a Point3d from the specified xyz coordinates.
x - the x coordinatey - the y coordinatez - the z coordinate
Point3d
public Point3d(Point3d p1)
Constructs and initializes a Point3d from the specified Point3d.
p1 - the Point3d containing the initialization x y z data
Point3d
public Point3d(Point3f p1)
Constructs and initializes a Point3d from the specified Point3f.
p1 - the Point3d containing the initialization x y z data
Point3d
public Point3d(Tuple3d t1)
Constructs and initializes a Point3d from the specified Tuple3d.
t1 - the Tuple3d containing the initialization x y z data
Point3d
public Point3d(Tuple3f t1)
Constructs and initializes a Point3d from the specified Tuple3f.
t1 - the Tuple3f containing the initialization x y z data
Point3d
public Point3d(p[] )
Constructs and initializes a Point3d from the specified array.
distance
public final double distance(Point3d p1)
Returns the distance between this point and point p1.
- the distance between these two points as a float
distanceL1
public final double distanceL1(Point3d p1)
Computes the L-1 (Manhattan) distance between this point and point p1.
The L-1 distance is equal to abs(x1-x2) + abs(y1-y2).
distanceLinf
public final double distanceLinf(Point3d p1)
Computes the L-infinite distance between this point and point p1.
The L-infinite distance is equal to MAX[abs(x1-x2), abs(y1-y2)].
distanceSquared
public final double distanceSquared(Point3d p1)
Computes the square of the distance between this point and point p1.
- the square of distance between these two points as a float
project
public final void project(Point4d p1)
Multiplies each of the x,y,z components of the Point4f parameter
by 1/w and places the projected values into this point.
p1 - the source Point4d, which is not modified