|
||||||||||
| PREV CLASS NEXT CLASS | FRAMES NO FRAMES | |||||||||
| SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD | |||||||||
public interface PrimitiveList
This class represents an object made up of many primitives.
| Method Summary | |
|---|---|
PrimitiveList |
getBakingPrimitives()
Create a new PrimitiveList object suitable for baking lightmaps. |
int |
getNumPrimitives()
Returns the number of individual primtives in this aggregate object. |
float |
getPrimitiveBound(int primID,
int i)
Retrieve the bounding box component of a particular primitive in object space. |
BoundingBox |
getWorldBounds(Matrix4 o2w)
Compute a bounding box of this object in world space, using the specified object-to-world transformation matrix. |
void |
intersectPrimitive(Ray r,
int primID,
IntersectionState state)
Intersect the specified primitive in local space. |
void |
prepareShadingState(ShadingState state)
Prepare the specified ShadingState by setting all of its internal
parameters. |
| Methods inherited from interface org.sunflow.core.RenderObject |
|---|
update |
| Method Detail |
|---|
BoundingBox getWorldBounds(Matrix4 o2w)
Matrix4.transform(BoundingBox). If the matrix is
null no transformation is needed, and object space is
equivalent to world space.
o2w - object to world transformation matrix
int getNumPrimitives()
float getPrimitiveBound(int primID,
int i)
primID - primitive indexi - bounding box side index
void intersectPrimitive(Ray r,
int primID,
IntersectionState state)
r - ray in the object's local spaceprimID - primitive index to intersectstate - intersection stateRay.setMax(float),
IntersectionState.setIntersection(int, float, float)void prepareShadingState(ShadingState state)
ShadingState by setting all of its internal
parameters.
state - shading state to fill inPrimitiveList getBakingPrimitives()
PrimitiveList object suitable for baking lightmaps.
This means a set of primitives laid out in the unit square UV space. This
method is optional, objects which do not support it should simply return
null.
|
||||||||||
| PREV CLASS NEXT CLASS | FRAMES NO FRAMES | |||||||||
| SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD | |||||||||