BoundingIntervalHierarchy, KDTree, NullAccelerator, UniformGridpublic interface AccelerationStructure
| Modifier and Type | Method | Description |
|---|---|---|
void |
build(PrimitiveList primitives) |
Construct an acceleration structure for the specified primitive list.
|
void |
intersect(Ray r,
IntersectionState istate) |
Intersect the specified ray with the geometry in local space.
|
void build(PrimitiveList primitives)
primitives - void intersect(Ray r, IntersectionState istate)
r - ray in local spaceistate - state to store the intersection into