public class TeamRobot extends AdvancedRobot implements ITeamRobot, ITeamEvents
Robot or
AdvancedRobot first.JuniorRobot,
Robot,
AdvancedRobot,
RateControlRobot,
Droid,
BorderSentryout| Constructor and Description |
|---|
TeamRobot() |
| Modifier and Type | Method and Description |
|---|---|
void |
broadcastMessage(Serializable message)
Broadcasts a message to all teammates.
|
Vector<MessageEvent> |
getMessageEvents()
Returns a vector containing all MessageEvents currently in the robot's
queue.
|
ITeamEvents |
getTeamEventListener()
Do not call this method!
This method is called by the game to notify this robot about team events.
|
String[] |
getTeammates()
Returns the names of all teammates, or
null there is no
teammates. |
boolean |
isTeammate(String name)
Checks if a given robot name is the name of one of your teammates.
|
void |
onMessageReceived(MessageEvent event)
This method is called when your robot receives a message from a teammate.
|
void |
sendMessage(String name,
Serializable message)
Sends a message to one (or more) teammates.
|
addCustomEvent, clearAllEvents, execute, getAdvancedEventListener, getAllEvents, getBulletHitBulletEvents, getBulletHitEvents, getBulletMissedEvents, getDataDirectory, getDataFile, getDataQuotaAvailable, getDistanceRemaining, getEventPriority, getGunHeadingRadians, getGunTurnRemaining, getGunTurnRemainingRadians, getHeadingRadians, getHitByBulletEvents, getHitRobotEvents, getHitWallEvents, getRadarHeadingRadians, getRadarTurnRemaining, getRadarTurnRemainingRadians, getRobotDeathEvents, getScannedRobotEvents, getStatusEvents, getTurnRemaining, getTurnRemainingRadians, isAdjustGunForRobotTurn, isAdjustRadarForGunTurn, isAdjustRadarForRobotTurn, onCustomEvent, onDeath, onSkippedTurn, removeCustomEvent, setAhead, setBack, setEventPriority, setFire, setFireBullet, setInterruptible, setMaxTurnRate, setMaxVelocity, setResume, setStop, setStop, setTurnGunLeft, setTurnGunLeftRadians, setTurnGunRight, setTurnGunRightRadians, setTurnLeft, setTurnLeftRadians, setTurnRadarLeft, setTurnRadarLeftRadians, setTurnRadarRight, setTurnRadarRightRadians, setTurnRight, setTurnRightRadians, turnGunLeftRadians, turnGunRightRadians, turnLeftRadians, turnRadarLeftRadians, turnRadarRightRadians, turnRightRadians, waitForendTurn, getGunHeadingDegrees, getHeadingDegrees, getMaxWaitCount, getRadarHeadingDegrees, getWaitCount, setTurnGunLeftDegrees, setTurnGunRightDegrees, setTurnLeftDegrees, setTurnRadarLeftDegrees, setTurnRadarRightDegrees, setTurnRightDegrees, turnGunLeftDegrees, turnGunRightDegrees, turnLeftDegrees, turnRadarLeftDegrees, turnRadarRightDegrees, turnRightDegreesahead, back, doNothing, fire, fireBullet, getBasicEventListener, getBattleFieldHeight, getBattleFieldWidth, getEnergy, getGraphics, getGunCoolingRate, getGunHeading, getGunHeat, getHeading, getHeight, getInteractiveEventListener, getName, getNumRounds, getNumSentries, getOthers, getPaintEventListener, getRadarHeading, getRobotRunnable, getRoundNum, getSentryBorderSize, getTime, getVelocity, getWidth, getX, getY, onBattleEnded, onBulletHit, onBulletHitBullet, onBulletMissed, onHitByBullet, onHitRobot, onHitWall, onKeyPressed, onKeyReleased, onKeyTyped, onMouseClicked, onMouseDragged, onMouseEntered, onMouseExited, onMouseMoved, onMousePressed, onMouseReleased, onMouseWheelMoved, onPaint, onRobotDeath, onRoundEnded, onScannedRobot, onStatus, onWin, resume, run, scan, setAdjustGunForRobotTurn, setAdjustRadarForGunTurn, setAdjustRadarForRobotTurn, setAllColors, setBodyColor, setBulletColor, setColors, setColors, setDebugProperty, setGunColor, setRadarColor, setScanColor, stop, stop, turnGunLeft, turnGunRight, turnLeft, turnRadarLeft, turnRadarRight, turnRightgetBattleNum, getGunCharge, getGunImageName, getLife, getNumBattles, getRadarImageName, getRobotImageName, setGunImageName, setRadarImageName, setRobotImageNamefinalize, setOut, setPeerclone, equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitgetAdvancedEventListenergetBasicEventListener, getRobotRunnable, setOut, setPeerpublic void broadcastMessage(Serializable message) throws IOException
public void run() {
broadcastMessage("I'm here!");
}
message - the message to broadcast to all teammatesIOException - if the message could not be broadcasted to the
teammatesisTeammate(String),
getTeammates(),
sendMessage(String, Serializable)public Vector<MessageEvent> getMessageEvents()
for (MessageEvent e : getMessageEvents()) {
// do something with e
}
onMessageReceived(MessageEvent),
MessageEventpublic final ITeamEvents getTeamEventListener()
ITeamEvents listener.getTeamEventListener in interface ITeamRobotnull if this robot should
not receive the notifications.public String[] getTeammates()
null there is no
teammates.
Example:
public void run() {
// Prints out all teammates
String[] teammates = getTeammates();
if (teammates != null) {
for (String member : teammates) {
out.println(member);
}
}
}
null if there is no teammates. The length of the String array
is equal to the number of teammates.isTeammate(String),
broadcastMessage(Serializable),
sendMessage(String, Serializable)public boolean isTeammate(String name)
public void onScannedRobot(ScannedRobotEvent e) {
if (isTeammate(e.getName()) {
return;
}
fire(1);
}
name - the robot name to checktrue if the specified name belongs to one of your
teammates; false otherwise.getTeammates(),
broadcastMessage(Serializable),
sendMessage(String, Serializable)public void onMessageReceived(MessageEvent event)
public void onMessageReceived(MessageEvent event) {
out.println(event.getSender() + " sent me: " + event.getMessage());
}
onMessageReceived in interface ITeamEventsevent - the message event sent by the gameMessageEvent,
Eventpublic void sendMessage(String name, Serializable message) throws IOException
public void run() {
sendMessage("sample.DroidBot", "I'm here!");
}
name - the name of the intended recipient of the messagemessage - the message to sendIOException - if the message could not be sentisTeammate(String),
getTeammates(),
broadcastMessage(Serializable)Copyright © 2016. All rights reserved.