public abstract class MouseEvent extends Event
| Constructor and Description |
|---|
MouseEvent(MouseEvent source)
Called by the game to create a new MouseEvent.
|
| Modifier and Type | Method and Description |
|---|---|
MouseEvent |
getSourceEvent()
Do not call this method!
This method is used by the game to determine the type of the source mouse
event that occurred in the AWT.
|
compareTo, getPriority, getTime, setPriority, setTimepublic MouseEvent(MouseEvent source)
source - the source mouse event originating from the AWT.public MouseEvent getSourceEvent()
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