public final class BattleEndedEvent extends Event
onBattleEnded() when the battle is ended.
You can use the information contained in this event to determine if the
battle was aborted and also get the results of the battle.BattleResults,
Robot.onBattleEnded(BattleEndedEvent),
Serialized Form| Constructor and Description |
|---|
BattleEndedEvent(boolean aborted,
BattleResults results)
Called by the game to create a new BattleEndedEvent.
|
| Modifier and Type | Method and Description |
|---|---|
int |
getPriority()
Returns the priority of this event.
|
BattleResults |
getResults()
Returns the battle results.
|
boolean |
isAborted()
Checks if this battle was aborted.
|
public BattleEndedEvent(boolean aborted,
BattleResults results)
aborted - true if the battle was aborted; false otherwise.results - the battle resultspublic boolean isAborted()
true if the battle was aborted; false otherwise.public BattleResults getResults()
public final int getPriority()
getPriority in class Event