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object --+
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??.instance --+
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AGenerator3D --+
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InsertGenerator3D --+
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HexAggregateInsertGenerator3D
A particle packing algorithm for filling AVolume3D volumes with hexahedral aggregates of particles
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Initialises a particle packer in preparation for filling an AVolume3D with hexahedral aggregates whose bounding sphere radii are in the specified range. The algorithm consists of two stages: 1) the AVolume3D is packed with particles of a specified radius range; 2) each particle is replaced with a hexahedral grain of particles of equal size
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str(x)
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Generates a particle assembly to fill the specified volume with hexahedral aggregrates whose constituent particles have the specified particle tag
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Fill the specified AVolume3D with particles until the accumulated particle
volume exceeds the specified
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