| OpenGL.raw.GL.EXT.copy_texture | index /tmp/buildd/pyopengl-3.0.0~b6/OpenGL/raw/GL/EXT/copy_texture.py |
OpenGL extension EXT.copy_texture
Overview (from the spec)
This extension defines methods to load texture images directly from the
framebuffer. Methods are defined for both complete and partial
replacement of a texture image. Because it is not possible to define
an entire 3D texture using a 2D framebuffer image, 3D textures are
supported only for partial replacement.
The official definition of this extension is available here:
http://oss.sgi.com/projects/ogl-sample/registry/EXT/copy_texture.txt
Automatically generated by the get_gl_extensions script, do not edit!
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| EXTENSION_NAME = 'GL_EXT_copy_texture' __file__ = '/tmp/buildd/pyopengl-3.0.0~b6/OpenGL/raw/GL/EXT/copy_texture.py' __name__ = 'OpenGL.raw.GL.EXT.copy_texture' glCopyTexImage1DEXT = <OpenGL.platform.baseplatform.glCopyTexImage1DEXT object at 0x8b69c8c> glCopyTexImage2DEXT = <OpenGL.platform.baseplatform.glCopyTexImage2DEXT object at 0x8b69ccc> glCopyTexSubImage1DEXT = <OpenGL.platform.baseplatform.glCopyTexSubImage1DEXT object at 0x8b69d2c> glCopyTexSubImage2DEXT = <OpenGL.platform.baseplatform.glCopyTexSubImage2DEXT object at 0x8b69d6c> glCopyTexSubImage3DEXT = <OpenGL.platform.baseplatform.glCopyTexSubImage3DEXT object at 0x8b69dcc> | ||