| OpenGL.platform.ctypesloader | index /tmp/buildd/pyopengl-3.0.0~b6/OpenGL/platform/ctypesloader.py |
ctypes abstraction layer
We keep rewriting functions as the main entry points change,
so let's just localise the changes here...
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| __file__ = '/tmp/buildd/pyopengl-3.0.0~b6/OpenGL/platform/ctypesloader.py' __name__ = 'OpenGL.platform.ctypesloader' ctypes_version = [1, 0, 3] log = <logging.Logger instance at 0x8a565cc> x = '3' | ||