OpenGL.GL.NV.vertex_program
index
/tmp/buildd/pyopengl-3.0.0~b6/OpenGL/GL/NV/vertex_program.py

OpenGL extension NV.vertex_program
 
This module customises the behaviour of the 
OpenGL.raw.GL.NV.vertex_program to provide a more 
Python-friendly API

 
Modules
       
OpenGL.arrays
OpenGL.constant
OpenGL.constants
ctypes
OpenGL.extensions
OpenGL.GL.glget
OpenGL.platform
OpenGL.wrapper

 
Data
        EXTENSION_NAME = 'GL_NV_vertex_program'
GL_ATTRIB_ARRAY_POINTER_NV = GL_ATTRIB_ARRAY_POINTER_NV
GL_ATTRIB_ARRAY_SIZE_NV = GL_ATTRIB_ARRAY_SIZE_NV
GL_ATTRIB_ARRAY_STRIDE_NV = GL_ATTRIB_ARRAY_STRIDE_NV
GL_ATTRIB_ARRAY_TYPE_NV = GL_ATTRIB_ARRAY_TYPE_NV
GL_CURRENT_ATTRIB_NV = GL_CURRENT_ATTRIB_NV
GL_CURRENT_MATRIX_NV = GL_CURRENT_MATRIX_NV
GL_CURRENT_MATRIX_STACK_DEPTH_NV = GL_CURRENT_MATRIX_STACK_DEPTH_NV
GL_IDENTITY_NV = GL_IDENTITY_NV
GL_INVERSE_NV = GL_INVERSE_NV
GL_INVERSE_TRANSPOSE_NV = GL_INVERSE_TRANSPOSE_NV
GL_MAP1_VERTEX_ATTRIB0_4_NV = GL_MAP1_VERTEX_ATTRIB0_4_NV
GL_MAP1_VERTEX_ATTRIB10_4_NV = GL_MAP1_VERTEX_ATTRIB10_4_NV
GL_MAP1_VERTEX_ATTRIB11_4_NV = GL_MAP1_VERTEX_ATTRIB11_4_NV
GL_MAP1_VERTEX_ATTRIB12_4_NV = GL_MAP1_VERTEX_ATTRIB12_4_NV
GL_MAP1_VERTEX_ATTRIB13_4_NV = GL_MAP1_VERTEX_ATTRIB13_4_NV
GL_MAP1_VERTEX_ATTRIB14_4_NV = GL_MAP1_VERTEX_ATTRIB14_4_NV
GL_MAP1_VERTEX_ATTRIB15_4_NV = GL_MAP1_VERTEX_ATTRIB15_4_NV
GL_MAP1_VERTEX_ATTRIB1_4_NV = GL_MAP1_VERTEX_ATTRIB1_4_NV
GL_MAP1_VERTEX_ATTRIB2_4_NV = GL_MAP1_VERTEX_ATTRIB2_4_NV
GL_MAP1_VERTEX_ATTRIB3_4_NV = GL_MAP1_VERTEX_ATTRIB3_4_NV
GL_MAP1_VERTEX_ATTRIB4_4_NV = GL_MAP1_VERTEX_ATTRIB4_4_NV
GL_MAP1_VERTEX_ATTRIB5_4_NV = GL_MAP1_VERTEX_ATTRIB5_4_NV
GL_MAP1_VERTEX_ATTRIB6_4_NV = GL_MAP1_VERTEX_ATTRIB6_4_NV
GL_MAP1_VERTEX_ATTRIB7_4_NV = GL_MAP1_VERTEX_ATTRIB7_4_NV
GL_MAP1_VERTEX_ATTRIB8_4_NV = GL_MAP1_VERTEX_ATTRIB8_4_NV
GL_MAP1_VERTEX_ATTRIB9_4_NV = GL_MAP1_VERTEX_ATTRIB9_4_NV
GL_MAP2_VERTEX_ATTRIB0_4_NV = GL_MAP2_VERTEX_ATTRIB0_4_NV
GL_MAP2_VERTEX_ATTRIB10_4_NV = GL_MAP2_VERTEX_ATTRIB10_4_NV
GL_MAP2_VERTEX_ATTRIB11_4_NV = GL_MAP2_VERTEX_ATTRIB11_4_NV
GL_MAP2_VERTEX_ATTRIB12_4_NV = GL_MAP2_VERTEX_ATTRIB12_4_NV
GL_MAP2_VERTEX_ATTRIB13_4_NV = GL_MAP2_VERTEX_ATTRIB13_4_NV
GL_MAP2_VERTEX_ATTRIB14_4_NV = GL_MAP2_VERTEX_ATTRIB14_4_NV
GL_MAP2_VERTEX_ATTRIB15_4_NV = GL_MAP2_VERTEX_ATTRIB15_4_NV
GL_MAP2_VERTEX_ATTRIB1_4_NV = GL_MAP2_VERTEX_ATTRIB1_4_NV
GL_MAP2_VERTEX_ATTRIB2_4_NV = GL_MAP2_VERTEX_ATTRIB2_4_NV
GL_MAP2_VERTEX_ATTRIB3_4_NV = GL_MAP2_VERTEX_ATTRIB3_4_NV
GL_MAP2_VERTEX_ATTRIB4_4_NV = GL_MAP2_VERTEX_ATTRIB4_4_NV
GL_MAP2_VERTEX_ATTRIB5_4_NV = GL_MAP2_VERTEX_ATTRIB5_4_NV
GL_MAP2_VERTEX_ATTRIB6_4_NV = GL_MAP2_VERTEX_ATTRIB6_4_NV
GL_MAP2_VERTEX_ATTRIB7_4_NV = GL_MAP2_VERTEX_ATTRIB7_4_NV
GL_MAP2_VERTEX_ATTRIB8_4_NV = GL_MAP2_VERTEX_ATTRIB8_4_NV
GL_MAP2_VERTEX_ATTRIB9_4_NV = GL_MAP2_VERTEX_ATTRIB9_4_NV
GL_MATRIX0_NV = GL_MATRIX0_NV
GL_MATRIX1_NV = GL_MATRIX1_NV
GL_MATRIX2_NV = GL_MATRIX2_NV
GL_MATRIX3_NV = GL_MATRIX3_NV
GL_MATRIX4_NV = GL_MATRIX4_NV
GL_MATRIX5_NV = GL_MATRIX5_NV
GL_MATRIX6_NV = GL_MATRIX6_NV
GL_MATRIX7_NV = GL_MATRIX7_NV
GL_MAX_TRACK_MATRICES_NV = GL_MAX_TRACK_MATRICES_NV
GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV = GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV
GL_MODELVIEW_PROJECTION_NV = GL_MODELVIEW_PROJECTION_NV
GL_PROGRAM_ERROR_POSITION_NV = GL_PROGRAM_ERROR_POSITION_NV
GL_PROGRAM_LENGTH_NV = GL_PROGRAM_LENGTH_NV
GL_PROGRAM_PARAMETER_NV = GL_PROGRAM_PARAMETER_NV
GL_PROGRAM_RESIDENT_NV = GL_PROGRAM_RESIDENT_NV
GL_PROGRAM_STRING_NV = GL_PROGRAM_STRING_NV
GL_PROGRAM_TARGET_NV = GL_PROGRAM_TARGET_NV
GL_TRACK_MATRIX_NV = GL_TRACK_MATRIX_NV
GL_TRACK_MATRIX_TRANSFORM_NV = GL_TRACK_MATRIX_TRANSFORM_NV
GL_TRANSPOSE_NV = GL_TRANSPOSE_NV
GL_VERTEX_ATTRIB_ARRAY0_NV = GL_VERTEX_ATTRIB_ARRAY0_NV
GL_VERTEX_ATTRIB_ARRAY10_NV = GL_VERTEX_ATTRIB_ARRAY10_NV
GL_VERTEX_ATTRIB_ARRAY11_NV = GL_VERTEX_ATTRIB_ARRAY11_NV
GL_VERTEX_ATTRIB_ARRAY12_NV = GL_VERTEX_ATTRIB_ARRAY12_NV
GL_VERTEX_ATTRIB_ARRAY13_NV = GL_VERTEX_ATTRIB_ARRAY13_NV
GL_VERTEX_ATTRIB_ARRAY14_NV = GL_VERTEX_ATTRIB_ARRAY14_NV
GL_VERTEX_ATTRIB_ARRAY15_NV = GL_VERTEX_ATTRIB_ARRAY15_NV
GL_VERTEX_ATTRIB_ARRAY1_NV = GL_VERTEX_ATTRIB_ARRAY1_NV
GL_VERTEX_ATTRIB_ARRAY2_NV = GL_VERTEX_ATTRIB_ARRAY2_NV
GL_VERTEX_ATTRIB_ARRAY3_NV = GL_VERTEX_ATTRIB_ARRAY3_NV
GL_VERTEX_ATTRIB_ARRAY4_NV = GL_VERTEX_ATTRIB_ARRAY4_NV
GL_VERTEX_ATTRIB_ARRAY5_NV = GL_VERTEX_ATTRIB_ARRAY5_NV
GL_VERTEX_ATTRIB_ARRAY6_NV = GL_VERTEX_ATTRIB_ARRAY6_NV
GL_VERTEX_ATTRIB_ARRAY7_NV = GL_VERTEX_ATTRIB_ARRAY7_NV
GL_VERTEX_ATTRIB_ARRAY8_NV = GL_VERTEX_ATTRIB_ARRAY8_NV
GL_VERTEX_ATTRIB_ARRAY9_NV = GL_VERTEX_ATTRIB_ARRAY9_NV
GL_VERTEX_PROGRAM_BINDING_NV = GL_VERTEX_PROGRAM_BINDING_NV
GL_VERTEX_PROGRAM_NV = GL_VERTEX_PROGRAM_NV
GL_VERTEX_PROGRAM_POINT_SIZE_NV = GL_VERTEX_PROGRAM_POINT_SIZE_NV
GL_VERTEX_PROGRAM_TWO_SIDE_NV = GL_VERTEX_PROGRAM_TWO_SIDE_NV
GL_VERTEX_STATE_PROGRAM_NV = GL_VERTEX_STATE_PROGRAM_NV
__file__ = '/tmp/buildd/pyopengl-3.0.0~b6/OpenGL/GL/NV/vertex_program.py'
__name__ = 'OpenGL.GL.NV.vertex_program'
glAreProgramsResidentNV = <OpenGL.platform.baseplatform.glAreProgramsResidentNV object at 0x8c447cc>
glBindProgramNV = <OpenGL.platform.baseplatform.glBindProgramNV object at 0x8c447ec>
glDeleteProgramsNV = <OpenGL.platform.baseplatform.glDeleteProgramsNV object at 0x8c4480c>
glExecuteProgramNV = <OpenGL.platform.baseplatform.glExecuteProgramNV object at 0x8c4482c>
glGenProgramsNV = <OpenGL.platform.baseplatform.glGenProgramsNV object at 0x8c4484c>
glGetProgramParameterdvNV = <OpenGL.platform.baseplatform.glGetProgramParameterdvNV object at 0x8c4486c>
glGetProgramParameterfvNV = <OpenGL.platform.baseplatform.glGetProgramParameterfvNV object at 0x8c4488c>
glGetProgramStringNV = <OpenGL.platform.baseplatform.glGetProgramStringNV object at 0x8c4490c>
glGetProgramivNV = <OpenGL.platform.baseplatform.glGetProgramivNV object at 0x8c448cc>
glGetTrackMatrixivNV = <OpenGL.platform.baseplatform.glGetTrackMatrixivNV object at 0x8c4494c>
glGetVertexAttribPointervNV = <OpenGL.platform.baseplatform.glGetVertexAttribPointervNV object at 0x8c44a4c>
glGetVertexAttribdvNV = <OpenGL.platform.baseplatform.glGetVertexAttribdvNV object at 0x8c4498c>
glGetVertexAttribfvNV = <OpenGL.platform.baseplatform.glGetVertexAttribfvNV object at 0x8c449cc>
glGetVertexAttribivNV = <OpenGL.platform.baseplatform.glGetVertexAttribivNV object at 0x8c44a0c>
glIsProgramNV = <OpenGL.platform.baseplatform.glIsProgramNV object at 0x8c44aac>
glLoadProgramNV = <OpenGL.platform.baseplatform.glLoadProgramNV object at 0x8c44aec>
glProgramParameter4dNV = <OpenGL.platform.baseplatform.glProgramParameter4dNV object at 0x8c44b2c>
glProgramParameter4dvNV = <OpenGL.platform.baseplatform.glProgramParameter4dvNV object at 0x8c44b6c>
glProgramParameter4fNV = <OpenGL.platform.baseplatform.glProgramParameter4fNV object at 0x8c44bac>
glProgramParameter4fvNV = <OpenGL.platform.baseplatform.glProgramParameter4fvNV object at 0x8c44bec>
glProgramParameters4dvNV = <OpenGL.platform.baseplatform.glProgramParameters4dvNV object at 0x8c44c2c>
glProgramParameters4fvNV = <OpenGL.platform.baseplatform.glProgramParameters4fvNV object at 0x8c44c6c>
glRequestResidentProgramsNV = <OpenGL.platform.baseplatform.glRequestResidentProgramsNV object at 0x8c44cac>
glTrackMatrixNV = <OpenGL.platform.baseplatform.glTrackMatrixNV object at 0x8c44cec>
glVertexAttrib1dNV = <OpenGL.platform.baseplatform.glVertexAttrib1dNV object at 0x8c44d6c>
glVertexAttrib1dvNV = <OpenGL.platform.baseplatform.glVertexAttrib1dvNV object at 0x8c44dac>
glVertexAttrib1fNV = <OpenGL.platform.baseplatform.glVertexAttrib1fNV object at 0x8c44dec>
glVertexAttrib1fvNV = <OpenGL.platform.baseplatform.glVertexAttrib1fvNV object at 0x8c44e2c>
glVertexAttrib1sNV = <OpenGL.platform.baseplatform.glVertexAttrib1sNV object at 0x8c44e6c>
glVertexAttrib1svNV = <OpenGL.platform.baseplatform.glVertexAttrib1svNV object at 0x8c44eac>
glVertexAttrib2dNV = <OpenGL.platform.baseplatform.glVertexAttrib2dNV object at 0x8c44eec>
glVertexAttrib2dvNV = <OpenGL.platform.baseplatform.glVertexAttrib2dvNV object at 0x8c44f2c>
glVertexAttrib2fNV = <OpenGL.platform.baseplatform.glVertexAttrib2fNV object at 0x8c44f6c>
glVertexAttrib2fvNV = <OpenGL.platform.baseplatform.glVertexAttrib2fvNV object at 0x8c44fac>
glVertexAttrib2sNV = <OpenGL.platform.baseplatform.glVertexAttrib2sNV object at 0x8c44fec>
glVertexAttrib2svNV = <OpenGL.platform.baseplatform.glVertexAttrib2svNV object at 0x8c488cc>
glVertexAttrib3dNV = <OpenGL.platform.baseplatform.glVertexAttrib3dNV object at 0x8c4892c>
glVertexAttrib3dvNV = <OpenGL.platform.baseplatform.glVertexAttrib3dvNV object at 0x8c489ac>
glVertexAttrib3fNV = <OpenGL.platform.baseplatform.glVertexAttrib3fNV object at 0x8c489ec>
glVertexAttrib3fvNV = <OpenGL.platform.baseplatform.glVertexAttrib3fvNV object at 0x8c48a2c>
glVertexAttrib3sNV = <OpenGL.platform.baseplatform.glVertexAttrib3sNV object at 0x8c48a6c>
glVertexAttrib3svNV = <OpenGL.platform.baseplatform.glVertexAttrib3svNV object at 0x8c48aac>
glVertexAttrib4dNV = <OpenGL.platform.baseplatform.glVertexAttrib4dNV object at 0x8c48b0c>
glVertexAttrib4dvNV = <OpenGL.platform.baseplatform.glVertexAttrib4dvNV object at 0x8c48b6c>
glVertexAttrib4fNV = <OpenGL.platform.baseplatform.glVertexAttrib4fNV object at 0x8c48bac>
glVertexAttrib4fvNV = <OpenGL.platform.baseplatform.glVertexAttrib4fvNV object at 0x8c48bec>
glVertexAttrib4sNV = <OpenGL.platform.baseplatform.glVertexAttrib4sNV object at 0x8c48c2c>
glVertexAttrib4svNV = <OpenGL.platform.baseplatform.glVertexAttrib4svNV object at 0x8c48c6c>
glVertexAttrib4ubNV = <OpenGL.platform.baseplatform.glVertexAttrib4ubNV object at 0x8c48cac>
glVertexAttrib4ubvNV = <OpenGL.platform.baseplatform.glVertexAttrib4ubvNV object at 0x8c48d0c>
glVertexAttribPointerNV = <OpenGL.platform.baseplatform.glVertexAttribPointerNV object at 0x8c44d2c>
glVertexAttribs1dvNV = <OpenGL.platform.baseplatform.glVertexAttribs1dvNV object at 0x8c48d4c>
glVertexAttribs1fvNV = <OpenGL.platform.baseplatform.glVertexAttribs1fvNV object at 0x8c48dac>
glVertexAttribs1svNV = <OpenGL.platform.baseplatform.glVertexAttribs1svNV object at 0x8c48dec>
glVertexAttribs2dvNV = <OpenGL.platform.baseplatform.glVertexAttribs2dvNV object at 0x8c48e2c>
glVertexAttribs2fvNV = <OpenGL.platform.baseplatform.glVertexAttribs2fvNV object at 0x8c48e6c>
glVertexAttribs2svNV = <OpenGL.platform.baseplatform.glVertexAttribs2svNV object at 0x8c48eac>
glVertexAttribs3dvNV = <OpenGL.platform.baseplatform.glVertexAttribs3dvNV object at 0x8c48f0c>
glVertexAttribs3fvNV = <OpenGL.platform.baseplatform.glVertexAttribs3fvNV object at 0x8c48f4c>
glVertexAttribs3svNV = <OpenGL.platform.baseplatform.glVertexAttribs3svNV object at 0x8c48f8c>
glVertexAttribs4dvNV = <OpenGL.platform.baseplatform.glVertexAttribs4dvNV object at 0x8c48fec>
glVertexAttribs4fvNV = <OpenGL.platform.baseplatform.glVertexAttribs4fvNV object at 0x8c4804c>
glVertexAttribs4svNV = <OpenGL.platform.baseplatform.glVertexAttribs4svNV object at 0x8c4808c>
glVertexAttribs4ubvNV = <OpenGL.platform.baseplatform.glVertexAttribs4ubvNV object at 0x8c480cc>