| OpenGL.GL.EXT.vertex_array | index /tmp/buildd/pyopengl-3.0.0~b6/OpenGL/GL/EXT/vertex_array.py |
OpenGL extension EXT.vertex_array
This module customises the behaviour of the
OpenGL.raw.GL.EXT.vertex_array to provide a more
Python-friendly API
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| Data | ||
| EXTENSION_NAME = 'GL_EXT_vertex_array' GL_COLOR_ARRAY_COUNT_EXT = GL_COLOR_ARRAY_COUNT_EXT GL_COLOR_ARRAY_EXT = GL_COLOR_ARRAY_EXT GL_COLOR_ARRAY_POINTER_EXT = GL_COLOR_ARRAY_POINTER_EXT GL_COLOR_ARRAY_SIZE_EXT = GL_COLOR_ARRAY_SIZE_EXT GL_COLOR_ARRAY_STRIDE_EXT = GL_COLOR_ARRAY_STRIDE_EXT GL_COLOR_ARRAY_TYPE_EXT = GL_COLOR_ARRAY_TYPE_EXT GL_EDGE_FLAG_ARRAY_COUNT_EXT = GL_EDGE_FLAG_ARRAY_COUNT_EXT GL_EDGE_FLAG_ARRAY_EXT = GL_EDGE_FLAG_ARRAY_EXT GL_EDGE_FLAG_ARRAY_POINTER_EXT = GL_EDGE_FLAG_ARRAY_POINTER_EXT GL_EDGE_FLAG_ARRAY_STRIDE_EXT = GL_EDGE_FLAG_ARRAY_STRIDE_EXT GL_INDEX_ARRAY_COUNT_EXT = GL_INDEX_ARRAY_COUNT_EXT GL_INDEX_ARRAY_EXT = GL_INDEX_ARRAY_EXT GL_INDEX_ARRAY_POINTER_EXT = GL_INDEX_ARRAY_POINTER_EXT GL_INDEX_ARRAY_STRIDE_EXT = GL_INDEX_ARRAY_STRIDE_EXT GL_INDEX_ARRAY_TYPE_EXT = GL_INDEX_ARRAY_TYPE_EXT GL_NORMAL_ARRAY_COUNT_EXT = GL_NORMAL_ARRAY_COUNT_EXT GL_NORMAL_ARRAY_EXT = GL_NORMAL_ARRAY_EXT GL_NORMAL_ARRAY_POINTER_EXT = GL_NORMAL_ARRAY_POINTER_EXT GL_NORMAL_ARRAY_STRIDE_EXT = GL_NORMAL_ARRAY_STRIDE_EXT GL_NORMAL_ARRAY_TYPE_EXT = GL_NORMAL_ARRAY_TYPE_EXT GL_TEXTURE_COORD_ARRAY_COUNT_EXT = GL_TEXTURE_COORD_ARRAY_COUNT_EXT GL_TEXTURE_COORD_ARRAY_EXT = GL_TEXTURE_COORD_ARRAY_EXT GL_TEXTURE_COORD_ARRAY_POINTER_EXT = GL_TEXTURE_COORD_ARRAY_POINTER_EXT GL_TEXTURE_COORD_ARRAY_SIZE_EXT = GL_TEXTURE_COORD_ARRAY_SIZE_EXT GL_TEXTURE_COORD_ARRAY_STRIDE_EXT = GL_TEXTURE_COORD_ARRAY_STRIDE_EXT GL_TEXTURE_COORD_ARRAY_TYPE_EXT = GL_TEXTURE_COORD_ARRAY_TYPE_EXT GL_VERTEX_ARRAY_COUNT_EXT = GL_VERTEX_ARRAY_COUNT_EXT GL_VERTEX_ARRAY_EXT = GL_VERTEX_ARRAY_EXT GL_VERTEX_ARRAY_POINTER_EXT = GL_VERTEX_ARRAY_POINTER_EXT GL_VERTEX_ARRAY_SIZE_EXT = GL_VERTEX_ARRAY_SIZE_EXT GL_VERTEX_ARRAY_STRIDE_EXT = GL_VERTEX_ARRAY_STRIDE_EXT GL_VERTEX_ARRAY_TYPE_EXT = GL_VERTEX_ARRAY_TYPE_EXT __file__ = '/tmp/buildd/pyopengl-3.0.0~b6/OpenGL/GL/EXT/vertex_array.py' __name__ = 'OpenGL.GL.EXT.vertex_array' glArrayElementEXT = <OpenGL.platform.baseplatform.glArrayElementEXT object at 0x93f9d2c> glColorPointerEXT = <OpenGL.platform.baseplatform.glColorPointerEXT object at 0x93f9d4c> glDrawArraysEXT = <OpenGL.platform.baseplatform.glDrawArraysEXT object at 0x93f9d6c> glEdgeFlagPointerEXT = <OpenGL.platform.baseplatform.glEdgeFlagPointerEXT object at 0x93f9d8c> glGetPointervEXT = <OpenGL.platform.baseplatform.glGetPointervEXT object at 0x93f9dac> glIndexPointerEXT = <OpenGL.platform.baseplatform.glIndexPointerEXT object at 0x93f9dcc> glNormalPointerEXT = <OpenGL.platform.baseplatform.glNormalPointerEXT object at 0x93f9dec> glTexCoordPointerEXT = <OpenGL.platform.baseplatform.glTexCoordPointerEXT object at 0x93f9e0c> glVertexPointerEXT = <OpenGL.platform.baseplatform.glVertexPointerEXT object at 0x93f9e2c> | ||