| OpenGL.GL.ATI.vertex_array_object | index /tmp/buildd/pyopengl-3.0.0~b6/OpenGL/GL/ATI/vertex_array_object.py |
OpenGL extension ATI.vertex_array_object
This module customises the behaviour of the
OpenGL.raw.GL.ATI.vertex_array_object to provide a more
Python-friendly API
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| EXTENSION_NAME = 'GL_ATI_vertex_array_object' GL_ARRAY_OBJECT_BUFFER_ATI = GL_ARRAY_OBJECT_BUFFER_ATI GL_ARRAY_OBJECT_OFFSET_ATI = GL_ARRAY_OBJECT_OFFSET_ATI GL_DISCARD_ATI = GL_DISCARD_ATI GL_DYNAMIC_ATI = GL_DYNAMIC_ATI GL_OBJECT_BUFFER_SIZE_ATI = GL_OBJECT_BUFFER_SIZE_ATI GL_OBJECT_BUFFER_USAGE_ATI = GL_OBJECT_BUFFER_USAGE_ATI GL_PRESERVE_ATI = GL_PRESERVE_ATI GL_STATIC_ATI = GL_STATIC_ATI __file__ = '/tmp/buildd/pyopengl-3.0.0~b6/OpenGL/GL/ATI/vertex_array_object.py' __name__ = 'OpenGL.GL.ATI.vertex_array_object' glArrayObjectATI = <OpenGL.platform.baseplatform.glArrayObjectATI object at 0x8f91d4c> glFreeObjectBufferATI = <OpenGL.platform.baseplatform.glFreeObjectBufferATI object at 0x8f91d0c> glGetArrayObjectfvATI = <OpenGL.platform.baseplatform.glGetArrayObjectfvATI object at 0x8f91d8c> glGetArrayObjectivATI = <OpenGL.platform.baseplatform.glGetArrayObjectivATI object at 0x8f91dcc> glGetObjectBufferfvATI = <OpenGL.platform.baseplatform.glGetObjectBufferfvATI object at 0x8f91c6c> glGetObjectBufferivATI = <OpenGL.platform.baseplatform.glGetObjectBufferivATI object at 0x8f91cac> glGetVariantArrayObjectfvATI = <OpenGL.platform.baseplatform.glGetVariantArrayObjectfvATI object at 0x8f8c0cc> glGetVariantArrayObjectivATI = <OpenGL.platform.baseplatform.glGetVariantArrayObjectivATI object at 0x8f8c10c> glIsObjectBufferATI = <OpenGL.platform.baseplatform.glIsObjectBufferATI object at 0x8f91fcc> glNewObjectBufferATI = <OpenGL.platform.baseplatform.glNewObjectBufferATI object at 0x8f91f2c> glUpdateObjectBufferATI = <OpenGL.platform.baseplatform.glUpdateObjectBufferATI object at 0x8f91bac> glVariantArrayObjectATI = <OpenGL.platform.baseplatform.glVariantArrayObjectATI object at 0x8f8c04c> | ||