OpenGL.GL.APPLE.vertex_array_object
index
/tmp/buildd/pyopengl-3.0.0~b6/OpenGL/GL/APPLE/vertex_array_object.py

OpenGL extension APPLE.vertex_array_object
 
This module customises the behaviour of the 
OpenGL.raw.GL.APPLE.vertex_array_object to provide a more 
Python-friendly API

 
Modules
       
OpenGL.arrays
OpenGL.constant
OpenGL.constants
ctypes
OpenGL.extensions
OpenGL.GL.glget
OpenGL.platform
OpenGL.wrapper

 
Data
        EXTENSION_NAME = 'GL_APPLE_vertex_array_object'
GL_VERTEX_ARRAY_BINDING_APPLE = GL_VERTEX_ARRAY_BINDING_APPLE
__file__ = '/tmp/buildd/pyopengl-3.0.0~b6/OpenGL/GL/APPLE/vertex_array_object.py'
__name__ = 'OpenGL.GL.APPLE.vertex_array_object'
glBindVertexArrayAPPLE = <OpenGL.platform.baseplatform.glBindVertexArrayAPPLE object at 0x8f6b6ec>
glDeleteVertexArraysAPPLE = <OpenGL.platform.baseplatform.glDeleteVertexArraysAPPLE object at 0x8f6b72c>
glGenVertexArraysAPPLE = <OpenGL.platform.baseplatform.glGenVertexArraysAPPLE object at 0x8f6b7ec>
glIsVertexArrayAPPLE = <OpenGL.platform.baseplatform.glIsVertexArrayAPPLE object at 0x8f6b84c>