OpenGL.GL.APPLE.fence
index
/tmp/buildd/pyopengl-3.0.0~b6/OpenGL/GL/APPLE/fence.py

OpenGL extension APPLE.fence
 
This module customises the behaviour of the 
OpenGL.raw.GL.APPLE.fence to provide a more 
Python-friendly API

 
Modules
       
OpenGL.arrays
OpenGL.constant
OpenGL.constants
ctypes
OpenGL.extensions
OpenGL.GL.glget
OpenGL.platform
OpenGL.wrapper

 
Data
        EXTENSION_NAME = 'GL_APPLE_fence'
GL_DRAW_PIXELS_APPLE = GL_DRAW_PIXELS_APPLE
GL_FENCE_APPLE = GL_FENCE_APPLE
__file__ = '/tmp/buildd/pyopengl-3.0.0~b6/OpenGL/GL/APPLE/fence.py'
__name__ = 'OpenGL.GL.APPLE.fence'
glDeleteFencesAPPLE = <OpenGL.platform.baseplatform.glDeleteFencesAPPLE object at 0x8f6b1cc>
glFinishFenceAPPLE = <OpenGL.platform.baseplatform.glFinishFenceAPPLE object at 0x8f6b3cc>
glFinishObjectAPPLE = <OpenGL.platform.baseplatform.glFinishObjectAPPLE object at 0x8f6b44c>
glGenFencesAPPLE = <OpenGL.platform.baseplatform.glGenFencesAPPLE object at 0x8f6b14c>
glIsFenceAPPLE = <OpenGL.platform.baseplatform.glIsFenceAPPLE object at 0x8f6b30c>
glSetFenceAPPLE = <OpenGL.platform.baseplatform.glSetFenceAPPLE object at 0x8f6b2ac>
glTestFenceAPPLE = <OpenGL.platform.baseplatform.glTestFenceAPPLE object at 0x8f6b36c>
glTestObjectAPPLE = <OpenGL.platform.baseplatform.glTestObjectAPPLE object at 0x8f6b40c>