collada.scene.MatrixTransform¶
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class
collada.scene.MatrixTransform(matrix, xmlnode=None)¶ Bases:
collada.scene.TransformContains a matrix transformation as defined in the collada <matrix> tag.
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__init__(matrix, xmlnode=None)¶ Creates a matrix transformation
Parameters: - matrix (numpy.array) – This should be an unshaped numpy array of floats of length 16
- xmlnode – When loaded, the xmlnode it comes from
Methods
__init__(matrix[, xmlnode])Creates a matrix transformation load(node)save()Put all the data to the internal xml node (xmlnode) so it can be serialized. -
matrix= None¶ The resulting transformation matrix. This will be a numpy.array of size 4x4.
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xmlnode= None¶ ElementTree representation of the transform.
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save()¶ Put all the data to the internal xml node (xmlnode) so it can be serialized.
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