collada.controller.BoundSkin¶
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class
collada.controller.BoundSkin(skin, matrix, materialnodebysymbol)¶ Bases:
collada.controller.BoundControllerA skin bound to a transform matrix and materials mapping.
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__init__(skin, matrix, materialnodebysymbol)¶ x.__init__(…) initializes x; see help(type(x)) for signature
Methods
__init__(skin, matrix, materialnodebysymbol)x.__init__(…) initializes x; see help(type(x)) for signature getJoint(i)getWeight(i)primitives()-