collada.primitive.BoundPrimitive¶
-
class
collada.primitive.BoundPrimitive¶ Bases:
objectA
collada.primitive.Primitivebound to a transform matrix and material mapping.
-
__init__()¶ Initialize self. See help(type(self)) for accurate signature.
Methods
shapes()Iterate through the items in this primitive. Attributes
normalRead-only numpy.array of size Nx3 where N is the number of normal values in the primitive’s normal source array. normal_indexRead-only numpy.array of size Nx3 where N is the number of vertices in the primitive. texcoord_indexsetRead-only tuple of texture coordinate index arrays. texcoordsetRead-only tuple of texture coordinate arrays. vertexRead-only numpy.array of size Nx3 where N is the number of vertex points in the primitive’s vertex source array. vertex_indexRead-only numpy.array of size Nx3 where N is the number of vertices in the primitive. -
shapes()¶ Iterate through the items in this primitive. The shape returned depends on the primitive type. Examples: Triangle, Polygon.
-
vertex¶ Read-only numpy.array of size Nx3 where N is the number of vertex points in the primitive’s vertex source array. The values will be transformed according to the bound transformation matrix.
-
normal¶ Read-only numpy.array of size Nx3 where N is the number of normal values in the primitive’s normal source array. The values will be transformed according to the bound transformation matrix.
-
texcoordset¶ Read-only tuple of texture coordinate arrays. Each value is a numpy.array of size Nx2 where N is the number of texture coordinates in the primitive’s source array. The values will be transformed according to the bound transformation matrix.
-
vertex_index¶ Read-only numpy.array of size Nx3 where N is the number of vertices in the primitive. To get the actual vertex points, one can use this array to select into the vertex array, e.g.
vertex[vertex_index]. The values will be transformed according to the bound transformation matrix.
-
normal_index¶ Read-only numpy.array of size Nx3 where N is the number of vertices in the primitive. To get the actual normal values, one can use this array to select into the normals array, e.g.
normal[normal_index]. The values will be transformed according to the bound transformation matrix.
-
texcoord_indexset¶ Read-only tuple of texture coordinate index arrays. Each value is a numpy.array of size Nx2 where N is the number of vertices in the primitive. To get the actual texture coordinates, one can use the array to select into the texcoordset array, e.g.
texcoordset[0][texcoord_indexset[0]]would select the first set of texture coordinates. The values will be transformed according to the bound transformation matrix.
-