#include <inetmail.h>
Public Types | |
| enum | Commands { HELO, EHLO, QUIT, HELP, NOOP, TURN, RSET, VRFY, EXPN, RCPT, MAIL, SEND, SAML, SOML, DATA, AUTH, NumCommands } |
Protected Member Functions | |
| PSMTP () | |
A TCP/IP socket for the Simple Mail Transfer Protocol.
When acting as a client, the procedure is to make the connection to a remote server, then to send a message using the following procedure:
PSMTPClient mail("mailserver");
if (mail.IsOpen()) {
mail.BeginMessage("Me@here.com.au", "Fred@somwhere.com");
mail.Write(myMessage);
if (!mail.EndMessage())
PError << "Mail send failed." << endl;
}
else
PError << "Mail conection failed." << endl;
When acting as a server, a descendant class would be created to override
at least the LookUpName() and HandleMessage() functions.
Other functions may be overridden for further enhancement to the sockets
capabilities, but these two will give a basic SMTP server functionality. The server socket thread would continuously call the
ProcessMessage() function until it returns PFalse. This will then
call the appropriate virtual function on parsing the SMTP protocol.
| enum PSMTP::Commands |
| PSMTP::PSMTP | ( | ) | [protected] |
1.6.3