PlayerCc::SpeechProxy Class Reference
[Proxies]
#include <playerc++.h>
Inherits PlayerCc::ClientProxy.
Detailed Description
TheSoundProxy class is used to control a sound device, which allows you to play pre-recorded sound files on a robot.
Play the sound indicated by the index. The SpeechProxy class is used to control a speech device. Use the say method to send things to say.
Public Member Functions | |
| SpeechProxy (PlayerClient *aPc, uint aIndex=0) | |
| constructor | |
| ~SpeechProxy () | |
| constructor | |
| void | Say (std::string aStr) |
| Send a phrase to say. | |
Member Function Documentation
| void PlayerCc::SpeechProxy::Say | ( | std::string | aStr | ) |
Send a phrase to say.
The phrase is an ASCII std::string.
The documentation for this class was generated from the following file:
