#include <vector>#include <map>#include <cal3d/cal3d.h>#include <osg/Notify>#include <osg/Texture2D>#include <osg/Referenced>#include <osgCal/Export>#include <osgDB/ReaderWriter>Namespaces | |
| namespace | osgCal |
Classes | |
| class | osgCal::Monitor |
| class | osgCal::IOOptions |
| class | osgCal::CoreModel |
| Core Model class that creates a templated core object. In order to create an animated model, a cal3d core model has to be created. Given this core model it is possible to instanciate it by creating a model which is in fact the real animated model and object which can be inserted into an osg graph. More... | |
| struct | osgCal::CoreModel::ParameterDescription |
| struct | osgCal::CoreModel::ParameterDescription::ColorElement |
| struct | osgCal::CoreModel::ParameterDescription::OpacityDescription |
| struct | osgCal::CoreModel::ParameterDescription::ColorDescription |
| struct | osgCal::CoreModel::LayerDescription |
| struct | osgCal::CoreModel::SlotDescription |
| struct | osgCal::CoreModel::SlotDescription::LayerDescription |
| struct | osgCal::CoreModel::SlotDescription::TextureDescription |
| struct | osgCal::CoreModel::Material |
Typedefs | |
| typedef _xmlDoc * | xmlDocPtr |
| typedef _xmlXPathContext * | xmlXPathContextPtr |
| typedef _xmlDoc* xmlDocPtr |
| typedef _xmlXPathContext* xmlXPathContextPtr |
1.4.7