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OpenWalnut
1.2.5
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Simple structure to store some additional node-related info like texture units and so on. More...
Public Attributes | |
| bool | m_rebind |
| true if the node has not been callback'ed before | |
| size_t | m_texUnitStart |
| the start index of the texture unit to use | |
| WMatrix4d | m_preTransform |
| matrix used for transforming arbitrary texture coordinates to the proper space. | |
Simple structure to store some additional node-related info like texture units and so on.
Definition at line 359 of file WGEColormapping.h.
| WMatrix4d WGEColormapping::NodeInfo::m_preTransform |
matrix used for transforming arbitrary texture coordinates to the proper space.
Definition at line 363 of file WGEColormapping.h.
Referenced by WGEColormapping::applyInst().
| bool WGEColormapping::NodeInfo::m_rebind |
true if the node has not been callback'ed before
Definition at line 361 of file WGEColormapping.h.
Referenced by WGEColormapping::applyInst(), and WGEColormapping::callback().
| size_t WGEColormapping::NodeInfo::m_texUnitStart |
the start index of the texture unit to use
Definition at line 362 of file WGEColormapping.h.
Referenced by WGEColormapping::applyInst(), and WGEColormapping::callback().
1.8.1