| ConstSPtr typedef | WGridRegular3D | |
| encloses(const WPosition &pos) const | WGridRegular3D | |
| getBoundingBox() const | WGridRegular3D | virtual |
| getCellId(const WPosition &pos, bool *success) const | WGridRegular3D | |
| getCellVertexIds(const size_t cellId) const | WGridRegular3D | |
| getDirectionX() const | WGridRegular3D | inline |
| getDirectionY() const | WGridRegular3D | inline |
| getDirectionZ() const | WGridRegular3D | inline |
| getInformationProperties() const | WGrid | |
| getNbCoordsX() const | WGridRegular3D | inline |
| getNbCoordsY() const | WGridRegular3D | inline |
| getNbCoordsZ() const | WGridRegular3D | inline |
| getNeighbours(size_t id) const | WGridRegular3D | |
| getNeighbours27(size_t id) const | WGridRegular3D | |
| getNeighbours9XY(size_t id) const | WGridRegular3D | |
| getNeighbours9XZ(size_t id) const | WGridRegular3D | |
| getNeighbours9YZ(size_t id) const | WGridRegular3D | |
| getNVoxelCoord(const WPosition &pos, size_t axis) const | WGridRegular3D | private |
| getOffsetX() const | WGridRegular3D | inline |
| getOffsetY() const | WGridRegular3D | inline |
| getOffsetZ() const | WGridRegular3D | inline |
| getOrigin() const | WGridRegular3D | inline |
| getPosition(unsigned int i) const | WGridRegular3D | |
| getPosition(unsigned int iX, unsigned int iY, unsigned int iZ) const | WGridRegular3D | |
| getTransform() const | WGridRegular3D | inline |
| getTransformationMatrix() const | WGridRegular3D | inline |
| getUnitDirectionX() const | WGridRegular3D | inline |
| getUnitDirectionY() const | WGridRegular3D | inline |
| getUnitDirectionZ() const | WGridRegular3D | inline |
| getVoxelCoord(const WPosition &pos) const | WGridRegular3D | |
| getVoxelNum(const WPosition &pos) const | WGridRegular3D | |
| getVoxelNum(const size_t x, const size_t y, const size_t z) const | WGridRegular3D | |
| getVoxelVertices(const WPosition &point, const double margin=0.0) const | WGridRegular3D | |
| getXVoxelCoord(const WPosition &pos) const | WGridRegular3D | |
| getXVoxelCoordRotated(const WPosition &pos) const | WGridRegular3D | |
| getYVoxelCoord(const WPosition &pos) const | WGridRegular3D | |
| getYVoxelCoordRotated(const WPosition &pos) const | WGridRegular3D | |
| getZVoxelCoord(const WPosition &pos) const | WGridRegular3D | |
| getZVoxelCoordRotated(const WPosition &pos) const | WGridRegular3D | |
| initInformationProperties() | WGridRegular3D | private |
| isNotRotated() const | WGridRegular3D | |
| m_infoProperties | WGrid | protected |
| m_nbPosX | WGridRegular3D | private |
| m_nbPosY | WGridRegular3D | private |
| m_nbPosZ | WGridRegular3D | private |
| m_transform | WGridRegular3D | private |
| size() const | WGrid | |
| SPtr typedef | WGridRegular3D | |
| texCoordToWorldCoord(WVector3d coords) | WGridRegular3D | |
| WGrid(size_t size) | WGrid | explicit |
| WGridRegular3D(unsigned int nbPosX, unsigned int nbPosY, unsigned int nbPosZ, WGridTransformOrtho const transform=WGridTransformOrtho()) | WGridRegular3D | |
| WGridRegular3DTest class | WGridRegular3D | friend |
| worldCoordToTexCoord(WPosition point) | WGridRegular3D | |
| ~WGrid() | WGrid | virtual |