|
OpenVDB
2.3.0
|
TBB body object to expand the level set narrow band. More...
#include <MeshToVolume.h>
Public Types | |
| typedef FloatTreeT::ValueType | FloatValueT |
| typedef FloatTreeT::LeafNodeType | FloatLeafT |
| typedef tree::ValueAccessor < FloatTreeT > | FloatAccessorT |
| typedef FloatTreeT::template ValueConverter< Int32 >::Type | IntTreeT |
| typedef IntTreeT::LeafNodeType | IntLeafT |
| typedef tree::ValueAccessor < IntTreeT > | IntAccessorT |
| typedef FloatTreeT::template ValueConverter< bool >::Type | BoolTreeT |
| typedef BoolTreeT::LeafNodeType | BoolLeafT |
| typedef tree::LeafManager < BoolTreeT > | BoolLeafManager |
| typedef tree::ValueAccessor < BoolTreeT > | BoolAccessorT |
Public Member Functions | |
| ExpandNB (BoolLeafManager &leafs, FloatTreeT &distTree, IntTreeT &indexTree, BoolTreeT &maskTree, FloatValueT exteriorBandWidth, FloatValueT interiorBandWidth, FloatValueT voxelSize, const std::vector< Vec3s > &pointList, const std::vector< Vec4I > &polygonList) | |
| void | run (bool threaded=true) |
| void | operator() (const tbb::blocked_range< size_t > &) |
| void | join (ExpandNB< FloatTreeT > &) |
| ExpandNB (const ExpandNB< FloatTreeT > &, tbb::split) | |
| ~ExpandNB () | |
TBB body object to expand the level set narrow band.
| typedef tree::ValueAccessor<BoolTreeT> BoolAccessorT |
| typedef tree::LeafManager<BoolTreeT> BoolLeafManager |
| typedef BoolTreeT::LeafNodeType BoolLeafT |
| typedef FloatTreeT::template ValueConverter<bool>::Type BoolTreeT |
| typedef tree::ValueAccessor<FloatTreeT> FloatAccessorT |
| typedef FloatTreeT::LeafNodeType FloatLeafT |
| typedef FloatTreeT::ValueType FloatValueT |
| typedef tree::ValueAccessor<IntTreeT> IntAccessorT |
| typedef IntTreeT::LeafNodeType IntLeafT |
| ExpandNB | ( | BoolLeafManager & | leafs, |
| FloatTreeT & | distTree, | ||
| IntTreeT & | indexTree, | ||
| BoolTreeT & | maskTree, | ||
| FloatValueT | exteriorBandWidth, | ||
| FloatValueT | interiorBandWidth, | ||
| FloatValueT | voxelSize, | ||
| const std::vector< Vec3s > & | pointList, | ||
| const std::vector< Vec4I > & | polygonList | ||
| ) |
|
inline |
| void join | ( | ExpandNB< FloatTreeT > & | rhs | ) |
| void operator() | ( | const tbb::blocked_range< size_t > & | range | ) |
| void run | ( | bool | threaded = true | ) |
1.8.7