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| | ConnectedParticleSystem () |
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| | ConnectedParticleSystem (const ConnectedParticleSystem ©, const osg::CopyOp ©op=osg::CopyOp::SHALLOW_COPY) |
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| | META_Object (osgParticle, ConnectedParticleSystem) |
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| virtual Particle * | createParticle (const Particle *ptemplate) |
| | Create a new particle from the specified template (or the default one if ptemplate is null). More...
|
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| virtual void | reuseParticle (int i) |
| | Reuse the i-th particle. More...
|
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| virtual void | drawImplementation (osg::RenderInfo &renderInfo) const |
| | Draw the connected particles as either a line or a quad strip, depending upon viewing distance. . More...
|
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| const osgParticle::Particle * | getStartParticle () const |
| | Get the (const) particle from where the line or quadstrip starts to be drawn. More...
|
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| osgParticle::Particle * | getStartParticle () |
| | Get the particle from where the line or quadstrip starts to be drawn. More...
|
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| void | setMaxNumberOfParticlesToSkip (unsigned int maxNumberofParticlesToSkip) |
| | Set the maximum numbers of particles to be skipped during the predraw filtering. More...
|
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| unsigned int | getMaxNumberOfParticlesToSkip () |
| | Get the maximum numbers of particles to be skipped during the predraw filtering. More...
|
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Public Member Functions inherited from osgParticle::ParticleSystem |
| | ParticleSystem () |
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| | ParticleSystem (const ParticleSystem ©, const osg::CopyOp ©op=osg::CopyOp::SHALLOW_COPY) |
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| | META_Object (osgParticle, ParticleSystem) |
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| Alignment | getParticleAlignment () const |
| | Get the alignment type of particles. More...
|
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| void | setParticleAlignment (Alignment a) |
| | Set the alignment type of particles. More...
|
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| const osg::Vec3 & | getAlignVectorX () const |
| | Get the X-axis alignment vector. More...
|
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| void | setAlignVectorX (const osg::Vec3 &v) |
| | Set the X-axis alignment vector. More...
|
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| const osg::Vec3 & | getAlignVectorY () const |
| | Get the Y-axis alignment vector. More...
|
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| void | setAlignVectorY (const osg::Vec3 &v) |
| | Set the Y-axis alignment vector. More...
|
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| void | setAlignVectors (const osg::Vec3 &X, const osg::Vec3 &Y) |
| | Set the alignment vectors. More...
|
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| void | setParticleScaleReferenceFrame (ParticleScaleReferenceFrame rf) |
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| ParticleScaleReferenceFrame | getParticleScaleReferenceFrame () const |
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| const osg::BoundingBox & | getDefaultBoundingBox () const |
| | Get the default bounding box. More...
|
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| void | setDefaultBoundingBox (const osg::BoundingBox &bbox) |
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| bool | getUseVertexArray () const |
| | Return true if we use vertex arrays for rendering particles. More...
|
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| void | setUseVertexArray (bool v) |
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| bool | getUseShaders () const |
| | Return true if shaders are required. More...
|
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| void | setUseShaders (bool v) |
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| bool | getDoublePassRendering () const |
| | Get the double pass rendering flag. More...
|
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| void | setDoublePassRendering (bool v) |
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| bool | getFrozen () const |
| | Return true if the particle system is frozen. More...
|
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| bool | isFrozen () const |
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| void | setFrozen (bool v) |
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| int | numParticles () const |
| | Get the number of allocated particles (alive + dead). More...
|
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| int | numDeadParticles () const |
| | Get the number of dead particles. More...
|
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| bool | areAllParticlesDead () const |
| | Get whether all particles are dead. More...
|
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| Particle * | getParticle (int i) |
| | Get a pointer to the i-th particle. More...
|
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| const Particle * | getParticle (int i) const |
| | Get a const pointer to the i-th particle. More...
|
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| virtual void | destroyParticle (int i) |
| | Destroy the i-th particle. More...
|
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| unsigned int | getLastFrameNumber () const |
| | Get the last frame number. More...
|
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| double & | getDeltaTime (double currentTime) |
| | Get the unique delta time for emitters and updaters to use. More...
|
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| Particle & | getDefaultParticleTemplate () |
| | Get a reference to the default particle template. More...
|
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| const Particle & | getDefaultParticleTemplate () const |
| | Get a const reference to the default particle template. More...
|
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| void | setDefaultParticleTemplate (const Particle &p) |
| | Set the default particle template (particle is copied). More...
|
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| bool | getFreezeOnCull () const |
| | Get whether the particle system can freeze when culled. More...
|
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| void | setFreezeOnCull (bool v) |
| | Set whether the particle system can freeze when culled (default is true) More...
|
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| void | setDefaultAttributes (const std::string &texturefile="", bool emissive_particles=true, bool lighting=false, int texture_unit=0) |
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| void | setDefaultAttributesUsingShaders (const std::string &texturefile="", bool emissive_particles=true, int texture_unit=0) |
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| int | getLevelOfDetail () const |
| | (EXPERIMENTAL) Get the level of detail. More...
|
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| void | setLevelOfDetail (int v) |
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| SortMode | getSortMode () const |
| | Get the sort mode. More...
|
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| void | setSortMode (SortMode mode) |
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| double | getVisibilityDistance () const |
| | Get the visibility distance. More...
|
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| void | setVisibilityDistance (double distance) |
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| virtual void | update (double dt, osg::NodeVisitor &nv) |
| | Update the particles. Don't call this directly, use a ParticleSystemUpdater instead. More...
|
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| virtual osg::BoundingBox | computeBound () const |
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| ReadWriterMutex * | getReadWriteMutex () const |
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| | Drawable () |
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| | Drawable (const Drawable &drawable, const CopyOp ©op=CopyOp::SHALLOW_COPY) |
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| virtual bool | isSameKindAs (const Object *obj) const |
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| virtual const char * | libraryName () const |
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| virtual const char * | className () const |
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| virtual Geometry * | asGeometry () |
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| virtual const Geometry * | asGeometry () const |
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| virtual void | computeDataVariance () |
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| const ParentList & | getParents () const |
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| ParentList | getParents () |
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| Node * | getParent (unsigned int i) |
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| const Node * | getParent (unsigned int i) const |
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| unsigned int | getNumParents () const |
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| MatrixList | getWorldMatrices (const osg::Node *haltTraversalAtNode=0) const |
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| void | setStateSet (StateSet *stateset) |
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| StateSet * | getStateSet () |
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| const StateSet * | getStateSet () const |
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| StateSet * | getOrCreateStateSet () |
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| void | setInitialBound (const osg::BoundingBox &bbox) |
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| const BoundingBox & | getInitialBound () const |
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| void | dirtyBound () |
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| const BoundingBox & | getBound () const |
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| void | setComputeBoundingBoxCallback (ComputeBoundingBoxCallback *callback) |
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| ComputeBoundingBoxCallback * | getComputeBoundingBoxCallback () |
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| const ComputeBoundingBoxCallback * | getComputeBoundingBoxCallback () const |
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| void | setShape (Shape *shape) |
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| Shape * | getShape () |
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| const Shape * | getShape () const |
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| void | setSupportsDisplayList (bool flag) |
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| bool | getSupportsDisplayList () const |
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| void | setUseDisplayList (bool flag) |
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| bool | getUseDisplayList () const |
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| GLuint & | getDisplayList (unsigned int contextID) const |
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| virtual void | setUseVertexBufferObjects (bool flag) |
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| bool | getUseVertexBufferObjects () const |
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| virtual void | dirtyDisplayList () |
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| virtual unsigned int | getGLObjectSizeHint () const |
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| void | draw (RenderInfo &renderInfo) const |
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| virtual void | compileGLObjects (RenderInfo &renderInfo) const |
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| virtual void | setThreadSafeRefUnref (bool threadSafe) |
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| virtual void | resizeGLObjectBuffers (unsigned int maxSize) |
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| virtual void | releaseGLObjects (State *state=0) const |
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| virtual void | setUpdateCallback (UpdateCallback *ac) |
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| UpdateCallback * | getUpdateCallback () |
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| const UpdateCallback * | getUpdateCallback () const |
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| bool | requiresUpdateTraversal () const |
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| virtual void | setEventCallback (EventCallback *ac) |
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| EventCallback * | getEventCallback () |
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| const EventCallback * | getEventCallback () const |
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| bool | requiresEventTraversal () const |
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| virtual void | setCullCallback (CullCallback *cc) |
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| CullCallback * | getCullCallback () |
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| const CullCallback * | getCullCallback () const |
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| virtual void | setDrawCallback (DrawCallback *dc) |
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| DrawCallback * | getDrawCallback () |
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| const DrawCallback * | getDrawCallback () const |
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| virtual bool | supports (const AttributeFunctor &) const |
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| virtual void | accept (AttributeFunctor &) |
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| virtual bool | supports (const ConstAttributeFunctor &) const |
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| virtual void | accept (ConstAttributeFunctor &) const |
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| virtual bool | supports (const PrimitiveFunctor &) const |
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| virtual void | accept (PrimitiveFunctor &) const |
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| virtual bool | supports (const PrimitiveIndexFunctor &) const |
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| virtual void | accept (PrimitiveIndexFunctor &) const |
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| | Object () |
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| | Object (bool threadSafeRefUnref) |
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| | Object (const Object &, const CopyOp ©op=CopyOp::SHALLOW_COPY) |
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| virtual Object * | cloneType () const =0 |
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| virtual Object * | clone (const CopyOp &) const =0 |
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| virtual void | setName (const std::string &name) |
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| void | setName (const char *name) |
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| const std::string & | getName () const |
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| void | setDataVariance (DataVariance dv) |
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| DataVariance | getDataVariance () const |
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| void | setUserDataContainer (osg::UserDataContainer *udc) |
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| osg::UserDataContainer * | getUserDataContainer () |
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| const osg::UserDataContainer * | getUserDataContainer () const |
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| osg::UserDataContainer * | getOrCreateUserDataContainer () |
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| virtual void | setUserData (Referenced *obj) |
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| virtual Referenced * | getUserData () |
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| virtual const Referenced * | getUserData () const |
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| template<typename T > |
| bool | getUserValue (const std::string &name, T &value) const |
| |
| template<typename T > |
| void | setUserValue (const std::string &name, const T &value) |
| |
| template<typename T > |
| BoolValueObject UCharValueObject UShortValueObject UIntValueObject DoubleValueObject Vec3fValueObject Vec2dValueObject Vec4dValueObject PlaneValueObject MatrixdValueObject bool | getUserValue (const std::string &name, T &value) const |
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| | Referenced () |
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| | Referenced (bool threadSafeRefUnref) |
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| | Referenced (const Referenced &) |
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| Referenced & | operator= (const Referenced &) |
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| bool | getThreadSafeRefUnref () const |
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| OpenThreads::Mutex * | getRefMutex () const |
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| int | ref () const |
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| int | unref () const |
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| int | unref_nodelete () const |
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| int | referenceCount () const |
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| ObserverSet * | getObserverSet () const |
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| ObserverSet * | getOrCreateObserverSet () const |
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| void | addObserver (Observer *observer) const |
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| void | removeObserver (Observer *observer) const |
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|
Public Types inherited from osgParticle::ParticleSystem |
| enum | Alignment { BILLBOARD,
FIXED
} |
| |
| enum | ParticleScaleReferenceFrame { LOCAL_COORDINATES,
WORLD_COORDINATES
} |
| |
| enum | SortMode { NO_SORT,
SORT_FRONT_TO_BACK,
SORT_BACK_TO_FRONT
} |
| |
| typedef OpenThreads::Mutex | ReadWriterMutex |
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| typedef OpenThreads::ScopedLock< OpenThreads::Mutex > | ScopedReadLock |
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| typedef OpenThreads::ScopedLock< OpenThreads::Mutex > | ScopedWriteLock |
| |
| enum | AttributeTypes {
VERTICES = 0,
WEIGHTS = 1,
NORMALS = 2,
COLORS = 3,
SECONDARY_COLORS = 4,
FOG_COORDS = 5,
ATTRIBUTE_6 = 6,
ATTRIBUTE_7 = 7,
TEXTURE_COORDS = 8,
TEXTURE_COORDS_0 = TEXTURE_COORDS,
TEXTURE_COORDS_1 = TEXTURE_COORDS_0+1,
TEXTURE_COORDS_2 = TEXTURE_COORDS_0+2,
TEXTURE_COORDS_3 = TEXTURE_COORDS_0+3,
TEXTURE_COORDS_4 = TEXTURE_COORDS_0+4,
TEXTURE_COORDS_5 = TEXTURE_COORDS_0+5,
TEXTURE_COORDS_6 = TEXTURE_COORDS_0+6,
TEXTURE_COORDS_7 = TEXTURE_COORDS_0+7
} |
| |
| typedef std::vector< Node * > | ParentList |
| |
| typedef unsigned int | AttributeType |
| |
| enum | DataVariance { DYNAMIC,
STATIC,
UNSPECIFIED
} |
| |
| static GLuint | generateDisplayList (unsigned int contextID, unsigned int sizeHint=0) |
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| static void | setMinimumNumberOfDisplayListsToRetainInCache (unsigned int minimum) |
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| static unsigned int | getMinimumNumberOfDisplayListsToRetainInCache () |
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| static void | deleteDisplayList (unsigned int contextID, GLuint globj, unsigned int sizeHint=0) |
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| static void | flushAllDeletedDisplayLists (unsigned int contextID) |
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| static void | discardAllDeletedDisplayLists (unsigned int contextID) |
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| static void | flushDeletedDisplayLists (unsigned int contextID, double &availableTime) |
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| static Extensions * | getExtensions (unsigned int contextID, bool createIfNotInitalized) |
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| static void | setExtensions (unsigned int contextID, Extensions *extensions) |
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| static OpenThreads::Mutex * | getGlobalReferencedMutex () |
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| static void | setThreadSafeReferenceCounting (bool enableThreadSafeReferenceCounting) |
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| static bool | getThreadSafeReferenceCounting () |
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| static void | setDeleteHandler (DeleteHandler *handler) |
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| static DeleteHandler * | getDeleteHandler () |
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| static unsigned int | s_numberDrawablesReusedLastInLastFrame |
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| static unsigned int | s_numberNewDrawablesInLastFrame |
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| static unsigned int | s_numberDeletedDrawablesInLastFrame |
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Protected Types inherited from osgParticle::ParticleSystem |
| typedef std::vector< Particle > | Particle_vector |
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| typedef std::stack< Particle * > | Death_stack |
| |
| typedef osg::buffered_value< GLuint > | GLObjectList |
| |
ConnectConnectedParticleSystem is a specialise ConnectedParticleSystem for effects like missle trails, where the individual particles are rendered as single ribbon.