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openscenegraph
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Classes | |
| struct | PolytopeGeometry |
Public Types | |
| typedef std::map< std::string, PolytopeGeometry > | PolytopeGeometryMap |
Public Member Functions | |
| bool | getDebugDraw () |
| std::string * | getDebugDump () |
| virtual void | init (ThisClass *st, osgUtil::CullVisitor *cv) |
| virtual void | cull () |
| virtual void | createDebugHUD (void) |
| virtual void | cullDebugGeometry () |
| virtual void | updateDebugGeometry (const osg::Camera *screenCam, const osg::Camera *shadowCam) |
| void | setDebugPolytope (const char *name, const ConvexPolyhedron &polytope=*(ConvexPolyhedron *)(NULL), osg::Vec4 colorOutline=osg::Vec4(0, 0, 0, 0), osg::Vec4 colorInside=osg::Vec4(0, 0, 0, 0)) |
| bool | DebugBoundingBox (const osg::BoundingBox &bb, const char *name="") |
| bool | DebugPolytope (const osg::Polytope &p, const char *name="") |
| bool | DebugMatrix (const osg::Matrix &m, const char *name="") |
| void | dump (const std::string &filename) |
Public Member Functions inherited from osgShadow::ViewDependentShadowTechnique::ViewData | |
| virtual const char * | className () const |
| virtual void | init (ViewDependentShadowTechnique *st, osgUtil::CullVisitor *cv) |
| virtual void | dirty (bool flag) |
| ViewData () | |
Public Member Functions inherited from osg::Referenced | |
| Referenced () | |
| Referenced (bool threadSafeRefUnref) | |
| Referenced (const Referenced &) | |
| Referenced & | operator= (const Referenced &) |
| virtual void | setThreadSafeRefUnref (bool threadSafe) |
| bool | getThreadSafeRefUnref () const |
| OpenThreads::Mutex * | getRefMutex () const |
| int | ref () const |
| int | unref () const |
| int | unref_nodelete () const |
| int | referenceCount () const |
| ObserverSet * | getObserverSet () const |
| ObserverSet * | getOrCreateObserverSet () const |
| void | addObserver (Observer *observer) const |
| void | removeObserver (Observer *observer) const |
Static Public Member Functions | |
| static osg::Vec3d | computeShadowTexelToPixelError (const osg::Matrix &mvpwView, const osg::Matrix &mvpwShadow, const osg::Vec3d &vWorld, const osg::Vec3d &vDelta=osg::Vec3d(0.01, 0.01, 0.01)) |
| static void | displayShadowTexelToPixelErrors (const osg::Camera *viewCam, const osg::Camera *shadowCam, const ConvexPolyhedron *hull) |
Static Public Member Functions inherited from osg::Referenced | |
| static OpenThreads::Mutex * | getGlobalReferencedMutex () |
| static void | setThreadSafeReferenceCounting (bool enableThreadSafeReferenceCounting) |
| static bool | getThreadSafeReferenceCounting () |
| static void | setDeleteHandler (DeleteHandler *handler) |
| static DeleteHandler * | getDeleteHandler () |
Public Attributes | |
| osg::ref_ptr< osg::Texture > | _texture |
| osg::ref_ptr< osg::Camera > | _camera |
| osg::Matrixd | _viewProjection |
| osg::observer_ptr< osg::Camera > | _viewCamera |
| osg::ref_ptr< osg::Shader > | _depthColorFragmentShader |
| osg::Vec2s | _hudSize |
| osg::Vec2s | _hudOrigin |
| osg::Vec2s | _viewportSize |
| osg::Vec2s | _viewportOrigin |
| osg::Vec2s | _orthoSize |
| osg::Vec2s | _orthoOrigin |
| bool * | _doDebugDrawPtr |
| std::string * | _debugDumpPtr |
| PolytopeGeometryMap | _polytopeGeometryMap |
| osg::ref_ptr< osg::Geode > | _geode [2] |
| osg::ref_ptr< osg::MatrixTransform > | _transform [2] |
| std::map< std::string, osg::Matrix > | _matrixMap |
| std::map< std::string, osg::Polytope > | _polytopeMap |
| std::map< std::string, osg::BoundingBox > | _boundingBoxMap |
| osg::ref_ptr< osg::Camera > | _cameraDebugHUD |
Public Attributes inherited from osgShadow::ViewDependentShadowTechnique::ViewData | |
| OpenThreads::Mutex | _mutex |
| bool | _dirty |
| osg::observer_ptr< osgUtil::CullVisitor > | _cv |
| osg::observer_ptr< ViewDependentShadowTechnique > | _st |
Additional Inherited Members | |
Protected Member Functions inherited from osg::Referenced | |
| virtual | ~Referenced () |
| void | signalObserversAndDelete (bool signalDelete, bool doDelete) const |
| void | deleteUsingDeleteHandler () const |
Protected Attributes inherited from osg::Referenced | |
| OpenThreads::AtomicPtr | _observerSet |
| OpenThreads::Atomic | _refCount |
| typedef std::map< std::string, PolytopeGeometry > osgShadow::DebugShadowMap::ViewData::PolytopeGeometryMap |
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static |
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virtual |
Reimplemented in osgShadow::MinimalDrawBoundsShadowMap::ViewData.
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virtual |
Method called by ViewDependentShadowTechnique to allow ViewData do the hard work computing shadows for its associated view
Reimplemented from osgShadow::ViewDependentShadowTechnique::ViewData.
Reimplemented in osgShadow::StandardShadowMap::ViewData.
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virtual |
| bool osgShadow::DebugShadowMap::ViewData::DebugBoundingBox | ( | const osg::BoundingBox & | bb, |
| const char * | name = "" |
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| ) |
| bool osgShadow::DebugShadowMap::ViewData::DebugMatrix | ( | const osg::Matrix & | m, |
| const char * | name = "" |
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| ) |
| bool osgShadow::DebugShadowMap::ViewData::DebugPolytope | ( | const osg::Polytope & | p, |
| const char * | name = "" |
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| ) |
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static |
| void osgShadow::DebugShadowMap::ViewData::dump | ( | const std::string & | filename | ) |
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inline |
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inline |
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virtual |
| void osgShadow::DebugShadowMap::ViewData::setDebugPolytope | ( | const char * | name, |
| const ConvexPolyhedron & | polytope = *(ConvexPolyhedron *)(NULL), |
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| osg::Vec4 | colorOutline = osg::Vec4(0, 0, 0, 0), |
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| osg::Vec4 | colorInside = osg::Vec4(0, 0, 0, 0) |
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| ) |
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virtual |
| std::map< std::string, osg::BoundingBox > osgShadow::DebugShadowMap::ViewData::_boundingBoxMap |
| osg::ref_ptr< osg::Camera > osgShadow::DebugShadowMap::ViewData::_camera |
Camera used to render ShadowMap - initialized by derived classes. But it has to be defined now since DebugShadowMap::ViewData methods use it
| osg::ref_ptr<osg::Camera> osgShadow::DebugShadowMap::ViewData::_cameraDebugHUD |
| std::string* osgShadow::DebugShadowMap::ViewData::_debugDumpPtr |
| osg::ref_ptr< osg::Shader > osgShadow::DebugShadowMap::ViewData::_depthColorFragmentShader |
Coloring Shader used to present shadow depth map contents
| bool* osgShadow::DebugShadowMap::ViewData::_doDebugDrawPtr |
| osg::ref_ptr< osg::Geode > osgShadow::DebugShadowMap::ViewData::_geode[2] |
| osg::Vec2s osgShadow::DebugShadowMap::ViewData::_hudOrigin |
| osg::Vec2s osgShadow::DebugShadowMap::ViewData::_hudSize |
| std::map< std::string, osg::Matrix > osgShadow::DebugShadowMap::ViewData::_matrixMap |
| osg::Vec2s osgShadow::DebugShadowMap::ViewData::_orthoOrigin |
| osg::Vec2s osgShadow::DebugShadowMap::ViewData::_orthoSize |
| PolytopeGeometryMap osgShadow::DebugShadowMap::ViewData::_polytopeGeometryMap |
| std::map< std::string, osg::Polytope > osgShadow::DebugShadowMap::ViewData::_polytopeMap |
| osg::ref_ptr< osg::Texture > osgShadow::DebugShadowMap::ViewData::_texture |
Texture used as ShadowMap - initialized by derived classes. But it has to be defined now since DebugShadowMap::ViewData methods use it
| osg::ref_ptr< osg::MatrixTransform > osgShadow::DebugShadowMap::ViewData::_transform[2] |
| osg::observer_ptr<osg::Camera> osgShadow::DebugShadowMap::ViewData::_viewCamera |
| osg::Vec2s osgShadow::DebugShadowMap::ViewData::_viewportOrigin |
| osg::Vec2s osgShadow::DebugShadowMap::ViewData::_viewportSize |
| osg::Matrixd osgShadow::DebugShadowMap::ViewData::_viewProjection |
1.8.11