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openscenegraph
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Public Attributes | |
| ref_ptr< NodeCallback > | _nestedCallback |
Protected Member Functions | |
| virtual | ~NodeCallback () |
Protected Member Functions inherited from osg::Object | |
| virtual | ~Object () |
Protected Member Functions inherited from osg::Referenced | |
| virtual | ~Referenced () |
| void | signalObserversAndDelete (bool signalDelete, bool doDelete) const |
| void | deleteUsingDeleteHandler () const |
Additional Inherited Members | |
Public Types inherited from osg::Object | |
| enum | DataVariance { DYNAMIC, STATIC, UNSPECIFIED } |
Static Public Member Functions inherited from osg::Referenced | |
| static OpenThreads::Mutex * | getGlobalReferencedMutex () |
| static void | setThreadSafeReferenceCounting (bool enableThreadSafeReferenceCounting) |
| static bool | getThreadSafeReferenceCounting () |
| static void | setDeleteHandler (DeleteHandler *handler) |
| static DeleteHandler * | getDeleteHandler () |
Protected Attributes inherited from osg::Object | |
| std::string | _name |
| DataVariance | _dataVariance |
| osg::UserDataContainer * | _userDataContainer |
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inline |
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inline |
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inlineprotectedvirtual |
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inline |
References addNestedCallback().
Referenced by addNestedCallback().
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inline |
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inline |
| osg::NodeCallback::META_Object | ( | osg | , |
| NodeCallback | |||
| ) |
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inlinevirtual |
Callback method called by the NodeVisitor when visiting a node.
Reimplemented in osg::AnimationPathCallback, osgPresentation::SlideEventHandler, osgPresentation::AnimationMaterialCallback, osgAnimation::UpdateMorph, osgShadow::MinimalDrawBoundsShadowMap::CameraCullCallback, osgShadow::ShadowTechnique::CameraCullCallback, osgGA::GUIEventHandler, osg::ClusterCullingCallback, osgAnimation::AnimationManagerBase, osg::NodeTrackerCallback, osgAnimation::UpdateMatrixTransform, osgAnimation::Skeleton::UpdateSkeleton, osgUtil::TransformCallback, and osgAnimation::UpdateBone.
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inline |
References getNestedCallback(), and removeNestedCallback().
Referenced by removeNestedCallback().
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inline |
| void osg::NodeCallback::traverse | ( | Node * | node, |
| NodeVisitor * | nv | ||
| ) |
Call any nested callbacks and then traverse the scene graph.
| ref_ptr<NodeCallback> osg::NodeCallback::_nestedCallback |
1.8.1.2