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#include <osg/ref_ptr>#include <osg/Array>#include <osg/Vec2>#include <osg/Vec3>#include <osg/Vec4>#include <osg/Matrix>#include <osg/GL2Extensions>#include <string>#include <vector>Classes | |
| class | osg::Matrix2 |
| class | osg::Matrix3 |
| class | osg::Uniform |
| struct | osg::Uniform::Callback |
Namespaces | |
| namespace | osg |
Macros | |
| #define | OSG_UNIFORM 1 |
| #define | GL_SAMPLER_1D 0x8B5D |
| #define | GL_SAMPLER_2D 0x8B5E |
| #define | GL_SAMPLER_3D 0x8B5F |
| #define | GL_SAMPLER_1D_SHADOW 0x8B61 |
| #define | GL_SAMPLER_2D_SHADOW 0x8B62 |
| #define GL_SAMPLER_1D 0x8B5D |
| #define GL_SAMPLER_1D_SHADOW 0x8B61 |
| #define GL_SAMPLER_2D 0x8B5E |
| #define GL_SAMPLER_2D_SHADOW 0x8B62 |
| #define GL_SAMPLER_3D 0x8B5F |
| #define OSG_UNIFORM 1 |
1.8.1.2