List of all members.
Detailed Description
BarrierOperation allows one to synchronize multiple GraphicsThreads with each other.
Member Enumeration Documentation
- Enumerator:
| NO_OPERATION |
|
| GL_FLUSH |
|
| GL_FINISH |
|
Constructor & Destructor Documentation
| osg::BarrierOperation::BarrierOperation |
( |
int |
numThreads, |
|
|
PreBlockOp |
op = NO_OPERATION, |
|
|
bool |
keep = true | |
|
) |
| | [inline] |
Member Function Documentation
| virtual void osg::BarrierOperation::operator() |
( |
Object * |
object |
) |
[virtual] |
| virtual void osg::BarrierOperation::release |
( |
|
) |
[virtual] |
Member Data Documentation
The documentation for this struct was generated from the following file: