List of all members.
Detailed Description
Node for defining the position of TexGen in the scene.
Member Enumeration Documentation
Constructor & Destructor Documentation
| osg::TexGenNode::TexGenNode |
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| osg::TexGenNode::TexGenNode |
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TexGen * |
texgen |
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| osg::TexGenNode::TexGenNode |
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const TexGenNode & |
tgb, |
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const CopyOp & |
copyop = CopyOp::SHALLOW_COPY | |
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| virtual osg::TexGenNode::~TexGenNode |
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[protected, virtual] |
Member Function Documentation
Ge thte TexGenNode's ReferenceFrame.
| const TexGen* osg::TexGenNode::getTexGen |
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const [inline] |
| TexGen* osg::TexGenNode::getTexGen |
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[inline] |
| unsigned int osg::TexGenNode::getTextureUnit |
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const [inline] |
Set the TexGenNode's ReferenceFrame, either to be relative to its parent reference frame.
| void osg::TexGenNode::setTexGen |
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TexGen * |
texgen |
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| void osg::TexGenNode::setTextureUnit |
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unsigned int |
textureUnit |
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[inline] |
Set the texture unit that this TexGenNode is associated with.
| virtual void osg::TexGenNode::setThreadSafeRefUnref |
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bool |
threadSafe |
) |
[virtual] |
Member Data Documentation
The documentation for this class was generated from the following file: