List of all members.
Public Member Functions |
| | FrameBufferAttachment () |
| | FrameBufferAttachment (const FrameBufferAttachment ©) |
| | FrameBufferAttachment (RenderBuffer *target) |
| | FrameBufferAttachment (Texture1D *target, int level=0) |
| | FrameBufferAttachment (Texture2D *target, int level=0) |
| | FrameBufferAttachment (Texture3D *target, int zoffset, int level=0) |
| | FrameBufferAttachment (Texture2DArray *target, int layer, int level=0) |
| | FrameBufferAttachment (TextureCubeMap *target, int face, int level=0) |
| | FrameBufferAttachment (TextureRectangle *target) |
| | FrameBufferAttachment (Camera::Attachment &attachment) |
| | ~FrameBufferAttachment () |
| FrameBufferAttachment & | operator= (const FrameBufferAttachment ©) |
| bool | isMultisample () const |
| void | createRequiredTexturesAndApplyGenerateMipMap (State &state, const FBOExtensions *ext) const |
| void | attach (State &state, GLenum target, GLenum attachment_point, const FBOExtensions *ext) const |
| int | compare (const FrameBufferAttachment &fa) const |
| RenderBuffer * | getRenderBuffer () |
| const RenderBuffer * | getRenderBuffer () const |
| Texture * | getTexture () |
| const Texture * | getTexture () const |
| int | getCubeMapFace () const |
| int | getTextureLevel () const |
| int | getTexture3DZOffset () const |
| int | getTextureArrayLayer () const |
Constructor & Destructor Documentation
| osg::FrameBufferAttachment::FrameBufferAttachment |
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| osg::FrameBufferAttachment::FrameBufferAttachment |
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RenderBuffer * |
target |
) |
[explicit] |
| osg::FrameBufferAttachment::FrameBufferAttachment |
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Texture1D * |
target, |
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int |
level = 0 | |
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) |
| | [explicit] |
| osg::FrameBufferAttachment::FrameBufferAttachment |
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Texture2D * |
target, |
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int |
level = 0 | |
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) |
| | [explicit] |
| osg::FrameBufferAttachment::FrameBufferAttachment |
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Texture3D * |
target, |
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int |
zoffset, |
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int |
level = 0 | |
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) |
| | [explicit] |
| osg::FrameBufferAttachment::FrameBufferAttachment |
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Texture2DArray * |
target, |
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int |
layer, |
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int |
level = 0 | |
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) |
| | [explicit] |
| osg::FrameBufferAttachment::FrameBufferAttachment |
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TextureCubeMap * |
target, |
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int |
face, |
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int |
level = 0 | |
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) |
| | [explicit] |
| osg::FrameBufferAttachment::FrameBufferAttachment |
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TextureRectangle * |
target |
) |
[explicit] |
| osg::FrameBufferAttachment::FrameBufferAttachment |
( |
Camera::Attachment & |
attachment |
) |
[explicit] |
| osg::FrameBufferAttachment::~FrameBufferAttachment |
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Member Function Documentation
| void osg::FrameBufferAttachment::attach |
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State & |
state, |
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GLenum |
target, |
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GLenum |
attachment_point, |
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const FBOExtensions * |
ext | |
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| | const |
| void osg::FrameBufferAttachment::createRequiredTexturesAndApplyGenerateMipMap |
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State & |
state, |
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const FBOExtensions * |
ext | |
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) |
| | const |
| int osg::FrameBufferAttachment::getCubeMapFace |
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const |
| RenderBuffer* osg::FrameBufferAttachment::getRenderBuffer |
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| const RenderBuffer* osg::FrameBufferAttachment::getRenderBuffer |
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const |
| Texture* osg::FrameBufferAttachment::getTexture |
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| const Texture* osg::FrameBufferAttachment::getTexture |
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const |
| int osg::FrameBufferAttachment::getTexture3DZOffset |
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const |
| int osg::FrameBufferAttachment::getTextureArrayLayer |
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const |
| int osg::FrameBufferAttachment::getTextureLevel |
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const |
| bool osg::FrameBufferAttachment::isMultisample |
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const |
The documentation for this class was generated from the following file: