List of all members.
Detailed Description
InteresectionVisitor is used to testing for intersections with the scene, traversing the scene using generic osgUtil::Intersector's to test against the scene. To implement different types of intersection techniques, one implements custom versions of the osgUtil::Intersector, and then pass the constructed intersector to the IntersectionVisitor.
Member Typedef Documentation
Member Enumeration Documentation
- Enumerator:
| USE_HIGHEST_LEVEL_OF_DETAIL |
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| USE_EYE_POINT_FOR_LOD_LEVEL_SELECTION |
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Constructor & Destructor Documentation
| osgUtil::IntersectionVisitor::IntersectionVisitor |
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Intersector * |
intersector = 0, |
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ReadCallback * |
readCallback = 0 | |
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) |
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Member Function Documentation
| virtual void osgUtil::IntersectionVisitor::apply |
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osg::Node & |
node |
) |
[virtual] |
| virtual void osgUtil::IntersectionVisitor::apply |
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osg::Geode & |
geode |
) |
[virtual] |
| virtual void osgUtil::IntersectionVisitor::apply |
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osg::Billboard & |
geode |
) |
[virtual] |
| virtual void osgUtil::IntersectionVisitor::apply |
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osg::Group & |
group |
) |
[virtual] |
| virtual void osgUtil::IntersectionVisitor::apply |
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osg::LOD & |
lod |
) |
[virtual] |
| virtual void osgUtil::IntersectionVisitor::apply |
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osg::PagedLOD & |
lod |
) |
[virtual] |
| virtual void osgUtil::IntersectionVisitor::apply |
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osg::Transform & |
transform |
) |
[virtual] |
| virtual void osgUtil::IntersectionVisitor::apply |
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osg::Projection & |
projection |
) |
[virtual] |
| virtual void osgUtil::IntersectionVisitor::apply |
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osg::Camera & |
camera |
) |
[virtual] |
| bool osgUtil::IntersectionVisitor::enter |
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const osg::Node & |
node |
) |
[inline, protected] |
| virtual float osgUtil::IntersectionVisitor::getDistanceToEyePoint |
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const osg::Vec3 & |
pos, |
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bool |
withLODScale | |
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) |
| | const [virtual] |
Get the distance from a point to the eye point, distance value in local coordinate system. This is calculated using the pseudo-EyePoint (above) when doing LOD calculcations.
Reimplemented from osg::NodeVisitor.
| bool osgUtil::IntersectionVisitor::getDoDummyTraversal |
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const [inline] |
| virtual osg::Vec3 osgUtil::IntersectionVisitor::getEyePoint |
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const [virtual] |
Get the eye point in the local coordinate frame a given traversal point.
Reimplemented from osg::NodeVisitor.
| const Intersector* osgUtil::IntersectionVisitor::getIntersector |
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) |
const [inline] |
Get the const intersector that will be used to intersect with the scene, and to store any hits that occur.
| Intersector* osgUtil::IntersectionVisitor::getIntersector |
( |
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) |
[inline] |
Get the intersector that will be used to intersect with the scene, and to store any hits that occur.
| LODSelectionMode osgUtil::IntersectionVisitor::getLODSelectionMode |
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) |
const [inline] |
Get the LOD selection scheme.
| osg::RefMatrix* osgUtil::IntersectionVisitor::getModelMatrix |
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[inline] |
| const osg::RefMatrix* osgUtil::IntersectionVisitor::getModelMatrix |
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const [inline] |
| osg::RefMatrix* osgUtil::IntersectionVisitor::getProjectionMatrix |
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[inline] |
| const osg::RefMatrix* osgUtil::IntersectionVisitor::getProjectionMatrix |
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) |
const [inline] |
| ReadCallback* osgUtil::IntersectionVisitor::getReadCallback |
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[inline] |
| const ReadCallback* osgUtil::IntersectionVisitor::getReadCallback |
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) |
const [inline] |
Get the const read callback.
| const osg::Vec3& osgUtil::IntersectionVisitor::getReferenceEyePoint |
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const [inline] |
Get the reference eye point.
Get the coordinate frame of the reference eye point.
| bool osgUtil::IntersectionVisitor::getUseKdTreeWhenAvailable |
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const [inline] |
Set whether the intersectors should use KdTrees.
| osg::RefMatrix* osgUtil::IntersectionVisitor::getViewMatrix |
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) |
[inline] |
| const osg::RefMatrix* osgUtil::IntersectionVisitor::getViewMatrix |
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const [inline] |
| const osg::RefMatrix* osgUtil::IntersectionVisitor::getWindowMatrix |
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const [inline] |
| osg::RefMatrix* osgUtil::IntersectionVisitor::getWindowMatrix |
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[inline] |
| void osgUtil::IntersectionVisitor::intersect |
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osg::Drawable * |
drawable |
) |
[inline, protected] |
| void osgUtil::IntersectionVisitor::leave |
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) |
[inline, protected] |
| osgUtil::IntersectionVisitor::META_NodeVisitor |
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"osgUtil" |
, |
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"IntersectionVisitor" |
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) |
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| void osgUtil::IntersectionVisitor::pop_clone |
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[inline, protected] |
| void osgUtil::IntersectionVisitor::popModelMatrix |
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[inline] |
| void osgUtil::IntersectionVisitor::popProjectionMatrix |
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) |
[inline] |
| void osgUtil::IntersectionVisitor::popViewMatrix |
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[inline] |
| void osgUtil::IntersectionVisitor::popWindowMatrix |
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[inline] |
| void osgUtil::IntersectionVisitor::push_clone |
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[inline, protected] |
| void osgUtil::IntersectionVisitor::pushModelMatrix |
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osg::RefMatrix * |
matrix |
) |
[inline] |
| void osgUtil::IntersectionVisitor::pushProjectionMatrix |
( |
osg::RefMatrix * |
matrix |
) |
[inline] |
| void osgUtil::IntersectionVisitor::pushViewMatrix |
( |
osg::RefMatrix * |
matrix |
) |
[inline] |
| void osgUtil::IntersectionVisitor::pushWindowMatrix |
( |
osg::Viewport * |
viewport |
) |
[inline] |
| void osgUtil::IntersectionVisitor::pushWindowMatrix |
( |
osg::RefMatrix * |
matrix |
) |
[inline] |
| void osgUtil::IntersectionVisitor::setDoDummyTraversal |
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bool |
dummy |
) |
[inline] |
| void osgUtil::IntersectionVisitor::setIntersector |
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Intersector * |
intersector |
) |
|
Set the intersector that will be used to intersect with the scene, and to store any hits that occur.
| void osgUtil::IntersectionVisitor::setLODSelectionMode |
( |
LODSelectionMode |
mode |
) |
[inline] |
Set the LOD selection scheme.
| void osgUtil::IntersectionVisitor::setReadCallback |
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ReadCallback * |
rc |
) |
[inline] |
| void osgUtil::IntersectionVisitor::setReferenceEyePoint |
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const osg::Vec3 & |
ep |
) |
[inline] |
Set the reference eye point that is used for nodes that require an eye point to position themselves, such as billboards.
Set the coordinate frame of the reference eye point.
| void osgUtil::IntersectionVisitor::setUseKdTreeWhenAvailable |
( |
bool |
useKdTrees |
) |
[inline] |
Set whether the intersectors should use KdTrees when they are found on the scene graph.
Member Data Documentation
The documentation for this class was generated from the following file: