List of all members.
Detailed Description
Terrain provides a framework for loosely coupling height field data with height rendering algorithms. This allows TerrainTechnique's to be plugged in at runtime.
Member Typedef Documentation
Constructor & Destructor Documentation
| osgTerrain::Terrain::Terrain |
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| osgTerrain::Terrain::Terrain |
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const Terrain & |
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const osg::CopyOp & |
copyop = osg::CopyOp::SHALLOW_COPY | |
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Copy constructor using CopyOp to manage deep vs shallow copy.
| virtual osgTerrain::Terrain::~Terrain |
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[protected, virtual] |
Member Function Documentation
| void osgTerrain::Terrain::dirtyRegisteredTiles |
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[protected] |
| float osgTerrain::Terrain::getSampleRatio |
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const [inline] |
Get the sample ratio hint.
| TerrainTechnique* osgTerrain::Terrain::getTerrainTechniquePrototype |
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[inline] |
| const TerrainTechnique* osgTerrain::Terrain::getTerrainTechniquePrototype |
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const [inline] |
| float osgTerrain::Terrain::getVerticalScale |
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const [inline] |
Get the vertical scale hint.
| osgTerrain::Terrain::META_Node |
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osgTerrain |
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Terrain |
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| void osgTerrain::Terrain::registerTerrainTile |
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TerrainTile * |
tile |
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[protected] |
| void osgTerrain::Terrain::setSampleRatio |
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float |
ratio |
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[inline] |
Set the sample ratio hint that TerrainTile should use when building geometry. Defaults to 1.0, which means use all original sample points.
| void osgTerrain::Terrain::setTerrainTechniquePrototype |
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TerrainTechnique * |
technique |
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[inline] |
Set the TerrainTechnique prototype from which TerrainTiles can clone the techniques from.
| void osgTerrain::Terrain::setVerticalScale |
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float |
scale |
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[inline] |
Set the vertical scale hint.
Traverse downwards : calls children's accept method with NodeVisitor.
Reimplemented from osg::Group.
| void osgTerrain::Terrain::unregisterTerrainTile |
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TerrainTile * |
tile |
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[protected] |
Friends And Related Function Documentation
Member Data Documentation
The documentation for this class was generated from the following file: