, including all inherited members.
| _baseTextureCoordIndex | osgShadow::StandardShadowMap | [protected] |
| _baseTextureUnit | osgShadow::StandardShadowMap | [protected] |
| _dataVariance | osg::Object | [protected] |
| _depthColorFragmentShader | osgShadow::DebugShadowMap | [protected] |
| _dirty | osgShadow::ShadowTechnique | [protected] |
| _doDebugDraw | osgShadow::DebugShadowMap | [protected] |
| _hudOrigin | osgShadow::DebugShadowMap | [protected] |
| _hudSize | osgShadow::DebugShadowMap | [protected] |
| _light | osgShadow::StandardShadowMap | [protected] |
| _mainFragmentShader | osgShadow::StandardShadowMap | [protected] |
| _mainVertexShader | osgShadow::StandardShadowMap | [protected] |
| _maxFarPlane | osgShadow::MinimalShadowMap | [protected] |
| _minLightMargin | osgShadow::MinimalShadowMap | [protected] |
| _modellingSpaceToWorld | osgShadow::MinimalShadowMap | [protected] |
| _name | osg::Object | [protected] |
| _observerSetDataPtr | osg::Referenced | [mutable, protected] |
| _orthoOrigin | osgShadow::DebugShadowMap | [protected] |
| _orthoSize | osgShadow::DebugShadowMap | [protected] |
| _polygonOffsetFactor | osgShadow::StandardShadowMap | [protected] |
| _polygonOffsetUnits | osgShadow::StandardShadowMap | [protected] |
| _refCount | osg::Referenced | [mutable, protected] |
| _shadowedScene | osgShadow::ShadowTechnique | [protected] |
| _shadowFragmentShader | osgShadow::StandardShadowMap | [protected] |
| _shadowReceivingCoarseBoundAccuracy | osgShadow::MinimalShadowMap | [protected] |
| _shadowTextureCoordIndex | osgShadow::StandardShadowMap | [protected] |
| _shadowTextureUnit | osgShadow::StandardShadowMap | [protected] |
| _shadowVertexShader | osgShadow::StandardShadowMap | [protected] |
| _textureSize | osgShadow::StandardShadowMap | [protected] |
| _userData | osg::Object | [protected] |
| _viewDataMap | osgShadow::ViewDependentShadowTechnique | [protected] |
| _viewDataMapMutex | osgShadow::ViewDependentShadowTechnique | [protected] |
| _viewportOrigin | osgShadow::DebugShadowMap | [protected] |
| _viewportSize | osgShadow::DebugShadowMap | [protected] |
| addObserver(Observer *observer) const | osg::Referenced | |
| BaseClass typedef | osgShadow::MinimalDrawBoundsShadowMap | |
| BOUNDING_BOX enum value | osgShadow::MinimalShadowMap | |
| BOUNDING_SPHERE enum value | osgShadow::MinimalShadowMap | |
| className() const =0 | osg::Object | [pure virtual] |
| cleanSceneGraph() | osgShadow::ViewDependentShadowTechnique | [virtual] |
| clone(const CopyOp &) const =0 | osg::Object | [pure virtual] |
| cloneType() const =0 | osg::Object | [pure virtual] |
| computeDataVariance() | osg::Object | [inline, virtual] |
| cull(osgUtil::CullVisitor &cv) | osgShadow::ViewDependentShadowTechnique | [virtual] |
| DataVariance enum name | osg::Object | |
| DebugShadowMap() | osgShadow::DebugShadowMap | |
| DebugShadowMap(const DebugShadowMap &dsm, const osg::CopyOp ©op=osg::CopyOp::SHALLOW_COPY) | osgShadow::DebugShadowMap | |
| DEFAULT_ACCURACY enum value | osgShadow::MinimalShadowMap | |
| DeleteHandler class | osg::Referenced | [friend] |
| deleteUsingDeleteHandler() const | osg::Referenced | [protected] |
| dirty() | osgShadow::ViewDependentShadowTechnique | [virtual] |
| DYNAMIC enum value | osg::Object | |
| EMPTY_BOX enum value | osgShadow::MinimalShadowMap | |
| getBaseTextureCoordIndex(void) | osgShadow::StandardShadowMap | [inline] |
| getBaseTextureUnit(void) | osgShadow::StandardShadowMap | [inline] |
| getDataVariance() const | osg::Object | [inline] |
| getDebugDraw(void) | osgShadow::DebugShadowMap | [inline] |
| getDeleteHandler() | osg::Referenced | [static] |
| getGlobalReferencedMutex() | osg::Referenced | [static] |
| getLight(void) | osgShadow::StandardShadowMap | [inline] |
| getMainFragmentShader() | osgShadow::StandardShadowMap | [inline] |
| getMainVertexShader() | osgShadow::StandardShadowMap | [inline] |
| getMaxFarPlane() | osgShadow::MinimalShadowMap | [inline] |
| getMinLightMargin() | osgShadow::MinimalShadowMap | [inline] |
| getModellingSpaceToWorldTransform(void) | osgShadow::MinimalShadowMap | [inline] |
| getName() const | osg::Object | [inline] |
| getRefMutex() const | osg::Referenced | [inline] |
| getShadowedScene() | osgShadow::ShadowTechnique | [inline] |
| getShadowFragmentShader() | osgShadow::StandardShadowMap | [inline] |
| getShadowReceivingCoarseBoundAccuracy() | osgShadow::MinimalShadowMap | [inline] |
| getShadowTextureCoordIndex(void) | osgShadow::StandardShadowMap | [inline] |
| getShadowTextureUnit(void) | osgShadow::StandardShadowMap | [inline] |
| getShadowVertexShader() | osgShadow::StandardShadowMap | [inline] |
| getTextureSize() | osgShadow::StandardShadowMap | [inline] |
| getThreadSafeReferenceCounting() | osg::Referenced | [static] |
| getThreadSafeRefUnref() const | osg::Referenced | [inline] |
| getUserData() | osg::Object | [inline] |
| getUserData() const | osg::Object | [inline] |
| getViewDependentData(osgUtil::CullVisitor *cv) | osgShadow::ViewDependentShadowTechnique | [protected, virtual] |
| init() | osgShadow::ViewDependentShadowTechnique | [virtual] |
| isSameKindAs(const Object *) const | osg::Object | [inline, virtual] |
| libraryName() const =0 | osg::Object | [pure virtual] |
| META_Object(ViewDependentShadow, MinimalDrawBoundsShadowMap) | osgShadow::MinimalDrawBoundsShadowMap | |
| osgShadow::MinimalShadowMap::META_Object(ViewDependentShadow, MinimalShadowMap) | osgShadow::MinimalShadowMap | |
| osgShadow::StandardShadowMap::META_Object(ViewDependentShadow, StandardShadowMap) | osgShadow::StandardShadowMap | |
| osgShadow::DebugShadowMap::META_Object(ViewDependentShadow, DebugShadowMap) | osgShadow::DebugShadowMap | |
| osgShadow::ViewDependentShadowTechnique::META_Object(ViewDependentShadow, ViewDependentShadowTechnique) | osgShadow::ViewDependentShadowTechnique | |
| osgShadow::ShadowTechnique::META_Object(osgShadow, ShadowTechnique) | osgShadow::ShadowTechnique | |
| META_ViewDependentShadowTechniqueData(ThisClass, ThisClass::ViewData) struct CameraPostDrawCallback | osgShadow::MinimalDrawBoundsShadowMap | [inline, protected] |
| MinimalDrawBoundsShadowMap() | osgShadow::MinimalDrawBoundsShadowMap | |
| MinimalDrawBoundsShadowMap(const MinimalDrawBoundsShadowMap &mdbsm, const osg::CopyOp ©op=osg::CopyOp::SHALLOW_COPY) | osgShadow::MinimalDrawBoundsShadowMap | |
| MinimalShadowMap() | osgShadow::MinimalShadowMap | |
| MinimalShadowMap(const MinimalShadowMap &msm, const osg::CopyOp ©op=osg::CopyOp::SHALLOW_COPY) | osgShadow::MinimalShadowMap | |
| Object() | osg::Object | [inline] |
| Object(bool threadSafeRefUnref) | osg::Object | [inline, explicit] |
| Object(const Object &, const CopyOp ©op=CopyOp::SHALLOW_COPY) | osg::Object | |
| osg::Referenced::operator=(const Referenced &) | osg::Referenced | [inline] |
| ref() const | osg::Referenced | [inline] |
| referenceCount() const | osg::Referenced | [inline] |
| Referenced() | osg::Referenced | |
| Referenced(bool threadSafeRefUnref) | osg::Referenced | [explicit] |
| Referenced(const Referenced &) | osg::Referenced | |
| releaseGLObjects(osg::State *=0) const | osg::Object | [inline, virtual] |
| removeObserver(Observer *observer) const | osg::Referenced | |
| resizeGLObjectBuffers(unsigned int) | osg::Object | [inline, virtual] |
| searchAndReplaceShaderSource(osg::Shader *, std::string fromString, std::string toString) | osgShadow::StandardShadowMap | [protected, virtual] |
| setBaseTextureCoordIndex(unsigned int index) | osgShadow::StandardShadowMap | [inline] |
| setBaseTextureUnit(unsigned int unit) | osgShadow::StandardShadowMap | [inline] |
| setDataVariance(DataVariance dv) | osg::Object | [inline] |
| setDebugDraw(bool draw) | osgShadow::DebugShadowMap | [inline] |
| setDeleteHandler(DeleteHandler *handler) | osg::Referenced | [static] |
| setLight(osg::Light *light) | osgShadow::StandardShadowMap | [inline] |
| setMainFragmentShader(osg::Shader *shader) | osgShadow::StandardShadowMap | [inline] |
| setMainVertexShader(osg::Shader *shader) | osgShadow::StandardShadowMap | [inline] |
| setMaxFarPlane(float maxFarPlane) | osgShadow::MinimalShadowMap | [inline] |
| setMinLightMargin(float minLightMargin) | osgShadow::MinimalShadowMap | [inline] |
| setModellingSpaceToWorldTransform(const osg::Matrix &modellingSpaceToWorld) | osgShadow::MinimalShadowMap | [inline] |
| setName(const std::string &name) | osg::Object | [inline] |
| setName(const char *name) | osg::Object | [inline] |
| setShadowFragmentShader(osg::Shader *shader) | osgShadow::StandardShadowMap | [inline] |
| setShadowReceivingCoarseBoundAccuracy(ShadowReceivingCoarseBoundAccuracy accuracy) | osgShadow::MinimalShadowMap | [inline] |
| setShadowTextureCoordIndex(unsigned int index) | osgShadow::StandardShadowMap | [inline] |
| setShadowTextureUnit(unsigned int unit) | osgShadow::StandardShadowMap | [inline] |
| setShadowVertexShader(osg::Shader *shader) | osgShadow::StandardShadowMap | [inline] |
| setTextureSize(const osg::Vec2s &textureSize) | osgShadow::StandardShadowMap | [inline] |
| setThreadSafeReferenceCounting(bool enableThreadSafeReferenceCounting) | osg::Referenced | [static] |
| setThreadSafeRefUnref(bool threadSafe) | osg::Referenced | [virtual] |
| setUserData(Referenced *obj) | osg::Object | [inline] |
| setViewDependentData(osgUtil::CullVisitor *cv, ViewDependentShadowTechnique::ViewData *data) | osgShadow::ViewDependentShadowTechnique | [protected, virtual] |
| ShadowedScene class | osgShadow::ShadowTechnique | [friend] |
| ShadowReceivingCoarseBoundAccuracy enum name | osgShadow::MinimalShadowMap | |
| ShadowTechnique() | osgShadow::ShadowTechnique | |
| ShadowTechnique(const ShadowTechnique &es, const osg::CopyOp ©op=osg::CopyOp::SHALLOW_COPY) | osgShadow::ShadowTechnique | |
| StandardShadowMap() | osgShadow::StandardShadowMap | |
| StandardShadowMap(const StandardShadowMap &ssm, const osg::CopyOp ©op=osg::CopyOp::SHALLOW_COPY) | osgShadow::StandardShadowMap | |
| STATIC enum value | osg::Object | |
| ThisClass typedef | osgShadow::MinimalDrawBoundsShadowMap | |
| traverse(osg::NodeVisitor &nv) | osgShadow::ViewDependentShadowTechnique | [virtual] |
| unref() const | osg::Referenced | [inline] |
| unref_nodelete() const | osg::Referenced | |
| UNSPECIFIED enum value | osg::Object | |
| update(osg::NodeVisitor &nv) | osgShadow::ViewDependentShadowTechnique | [virtual] |
| updateTextureCoordIndices(unsigned int baseTexCoordIndex, unsigned int shadowTexCoordIndex) | osgShadow::StandardShadowMap | [protected, virtual] |
| ViewData | osgShadow::MinimalDrawBoundsShadowMap | [friend] |
| ViewDataMap typedef | osgShadow::ViewDependentShadowTechnique | [protected] |
| ViewDependentShadowTechnique(void) | osgShadow::ViewDependentShadowTechnique | |
| ViewDependentShadowTechnique(const ViewDependentShadowTechnique &vdst, const osg::CopyOp ©op=osg::CopyOp::SHALLOW_COPY) | osgShadow::ViewDependentShadowTechnique | |
| ~DebugShadowMap() | osgShadow::DebugShadowMap | [protected, virtual] |
| ~MinimalDrawBoundsShadowMap(void) | osgShadow::MinimalDrawBoundsShadowMap | [protected, virtual] |
| ~MinimalShadowMap(void) | osgShadow::MinimalShadowMap | [protected, virtual] |
| ~Object() | osg::Object | [inline, protected, virtual] |
| ~Referenced() | osg::Referenced | [protected, virtual] |
| ~ShadowTechnique() | osgShadow::ShadowTechnique | [protected, virtual] |
| ~StandardShadowMap(void) | osgShadow::StandardShadowMap | [protected, virtual] |
| ~ViewDependentShadowTechnique(void) | osgShadow::ViewDependentShadowTechnique | [protected] |