, including all inherited members.
| _dataVariance | osg::Object | [protected] |
| _diffuse | osgAnimation::UpdateMaterial | [protected] |
| _manager | osgAnimation::AnimationUpdateCallback< osg::StateAttributeCallback > | [protected] |
| _name | osg::Object | [protected] |
| _nestedCallback | osg::NodeCallback | |
| _observerSetDataPtr | osg::Referenced | [mutable, protected] |
| _refCount | osg::Referenced | [mutable, protected] |
| _userData | osg::Object | [protected] |
| addNestedCallback(NodeCallback *nc) | osg::NodeCallback | [inline] |
| addObserver(Observer *observer) const | osg::Referenced | |
| AnimationUpdateCallback() | osgAnimation::AnimationUpdateCallback< osg::StateAttributeCallback > | [inline] |
| AnimationUpdateCallback(const std::string &name) | osgAnimation::AnimationUpdateCallback< osg::StateAttributeCallback > | [inline] |
| AnimationUpdateCallback(const AnimationUpdateCallback &apc, const osg::CopyOp ©op) | osgAnimation::AnimationUpdateCallback< osg::StateAttributeCallback > | [inline] |
| AnimationUpdateCallback(const std::string &name="") | osgAnimation::AnimationUpdateCallback< osg::StateAttributeCallback > | [inline] |
| AnimationUpdateCallback(const AnimationUpdateCallback &apc, const osg::CopyOp ©op) | osgAnimation::AnimationUpdateCallback< osg::StateAttributeCallback > | |
| className() const =0 | osg::Object | [pure virtual] |
| clone(const CopyOp &) const =0 | osg::Object | [pure virtual] |
| cloneType() const =0 | osg::Object | [pure virtual] |
| computeDataVariance() | osg::Object | [inline, virtual] |
| DataVariance enum name | osg::Object | |
| DeleteHandler class | osg::Referenced | [friend] |
| deleteUsingDeleteHandler() const | osg::Referenced | [protected] |
| DYNAMIC enum value | osg::Object | |
| getAnimationManager() | osgAnimation::AnimationUpdateCallback< osg::StateAttributeCallback > | |
| getDataVariance() const | osg::Object | [inline] |
| getDeleteHandler() | osg::Referenced | [static] |
| getDiffuse() | osgAnimation::UpdateMaterial | |
| getGlobalReferencedMutex() | osg::Referenced | [static] |
| getName() const | osgAnimation::AnimationUpdateCallback< osg::StateAttributeCallback > | [inline] |
| getNestedCallback() | osg::NodeCallback | [inline] |
| getNestedCallback() const | osg::NodeCallback | [inline] |
| getRefMutex() const | osg::Referenced | [inline] |
| getThreadSafeReferenceCounting() | osg::Referenced | [static] |
| getThreadSafeRefUnref() const | osg::Referenced | [inline] |
| getUserData() | osg::Object | [inline] |
| getUserData() const | osg::Object | [inline] |
| isSameKindAs(const Object *) const | osg::Object | [inline, virtual] |
| libraryName() const =0 | osg::Object | [pure virtual] |
| link(Channel *channel) | osgAnimation::UpdateMaterial | |
| AnimationUpdateCallback< osg::StateAttributeCallback >::link(Animation *animation) | osgAnimation::AnimationUpdateCallback< osg::StateAttributeCallback > | [inline] |
| AnimationUpdateCallback< osg::StateAttributeCallback >::osgAnimation::AnimationUpdateCallbackBase::link(Channel *channel)=0 | osgAnimation::AnimationUpdateCallbackBase | [pure virtual] |
| osgAnimation::AnimationUpdateCallbackBase::link(Animation *animation)=0 | osgAnimation::AnimationUpdateCallbackBase | [pure virtual] |
| META_Object(osgAnimation, UpdateMaterial) | osgAnimation::UpdateMaterial | |
| AnimationUpdateCallback< osg::StateAttributeCallback >::META_Object(osgAnimation, AnimationUpdateCallback< osg::StateAttributeCallback >) | osgAnimation::AnimationUpdateCallback< osg::StateAttributeCallback > | |
| AnimationUpdateCallback< osg::StateAttributeCallback >::osg::NodeCallback::META_Object(osg, NodeCallback) | osg::NodeCallback | |
| osg::StateAttributeCallback::META_Object(osg, StateAttributeCallback) | osg::StateAttributeCallback | |
| needLink() const =0 | osgAnimation::AnimationUpdateCallback< osg::StateAttributeCallback > | [pure virtual] |
| NodeCallback() | osg::NodeCallback | [inline] |
| NodeCallback(const NodeCallback &nc, const CopyOp &) | osg::NodeCallback | [inline] |
| Object() | osg::Object | [inline] |
| Object(bool threadSafeRefUnref) | osg::Object | [inline, explicit] |
| Object(const Object &, const CopyOp ©op=CopyOp::SHALLOW_COPY) | osg::Object | |
| operator()(osg::StateAttribute *, osg::NodeVisitor *) | osgAnimation::UpdateMaterial | [virtual] |
| AnimationUpdateCallback< osg::StateAttributeCallback >::osg::operator()(Node *node, NodeVisitor *nv) | osg::NodeCallback | [inline, virtual] |
| osg::Referenced::operator=(const Referenced &) | osg::Referenced | [inline] |
| ref() const | osg::Referenced | [inline] |
| referenceCount() const | osg::Referenced | [inline] |
| Referenced() | osg::Referenced | |
| Referenced(bool threadSafeRefUnref) | osg::Referenced | [explicit] |
| Referenced(const Referenced &) | osg::Referenced | |
| releaseGLObjects(osg::State *=0) const | osg::Object | [inline, virtual] |
| removeNestedCallback(NodeCallback *nc) | osg::NodeCallback | [inline] |
| removeObserver(Observer *observer) const | osg::Referenced | |
| resizeGLObjectBuffers(unsigned int) | osg::Object | [inline, virtual] |
| setDataVariance(DataVariance dv) | osg::Object | [inline] |
| setDeleteHandler(DeleteHandler *handler) | osg::Referenced | [static] |
| setName(const std::string &name) | osg::Object | [inline] |
| setName(const char *name) | osg::Object | [inline] |
| setNestedCallback(NodeCallback *nc) | osg::NodeCallback | [inline] |
| setThreadSafeReferenceCounting(bool enableThreadSafeReferenceCounting) | osg::Referenced | [static] |
| setThreadSafeRefUnref(bool threadSafe) | osg::Referenced | [virtual] |
| setUserData(Referenced *obj) | osg::Object | [inline] |
| StateAttributeCallback() | osg::StateAttributeCallback | [inline] |
| StateAttributeCallback(const StateAttributeCallback &, const CopyOp &) | osg::StateAttributeCallback | [inline] |
| STATIC enum value | osg::Object | |
| traverse(Node *node, NodeVisitor *nv) | osg::NodeCallback | |
| unref() const | osg::Referenced | [inline] |
| unref_nodelete() const | osg::Referenced | |
| UNSPECIFIED enum value | osg::Object | |
| update(osg::Material &material) | osgAnimation::UpdateMaterial | |
| updateLink() | osgAnimation::AnimationUpdateCallback< osg::StateAttributeCallback > | [virtual] |
| UpdateMaterial(const std::string &name="") | osgAnimation::UpdateMaterial | |
| UpdateMaterial(const UpdateMaterial &apc, const osg::CopyOp ©op) | osgAnimation::UpdateMaterial | |
| ~NodeCallback() | osg::NodeCallback | [inline, protected, virtual] |
| ~Object() | osg::Object | [inline, protected, virtual] |
| ~Referenced() | osg::Referenced | [protected, virtual] |