#include <osgAnimation/Export>#include <osgAnimation/RigTransform>#include <osgAnimation/VertexInfluence>#include <osgAnimation/Bone>#include <osg/Matrix>#include <osg/Array>Classes | |
| class | osgAnimation::RigTransformHardware |
| This class manage format for hardware skinning. More... | |
| struct | osgAnimation::RigTransformHardware::IndexWeightEntry |
Namespaces | |
| namespace | osgAnimation |
1.7.1