Public Types | |
| typedef Vec3f | vec_type |
| typedef float | value_type |
Public Member Functions | |
| BoundingSphere () | |
| BoundingSphere (const vec_type ¢er, value_type radius) | |
| BoundingSphere (const BoundingSphere &bs) | |
| BoundingSphere (const BoundingBox &bb) | |
| void | init () |
| bool | valid () const |
| void | set (const vec_type ¢er, value_type radius) |
| vec_type & | center () |
| const vec_type & | center () const |
| value_type & | radius () |
| value_type | radius () const |
| value_type | radius2 () const |
| void | expandBy (const Vec3f &v) |
| void | expandRadiusBy (const Vec3f &v) |
| void | expandBy (const Vec3d &v) |
| void | expandRadiusBy (const Vec3d &v) |
| void | expandBy (const BoundingSphere &sh) |
| void | expandRadiusBy (const BoundingSphere &sh) |
| void | expandBy (const BoundingBox &bb) |
| void | expandRadiusBy (const BoundingBox &bb) |
| bool | contains (const vec_type &v) const |
| bool | intersects (const BoundingSphere &bs) const |
Public Attributes | |
| vec_type | _center |
| value_type | _radius |
| typedef Vec3f osg::BoundingSphere::vec_type |
| typedef float osg::BoundingSphere::value_type |
| osg::BoundingSphere::BoundingSphere | ( | ) | [inline] |
Construct a default bounding sphere with radius to -1.0f, representing an invalid/unset bounding sphere.
| osg::BoundingSphere::BoundingSphere | ( | const vec_type & | center, | |
| value_type | radius | |||
| ) | [inline] |
Creates a bounding sphere initialized to the given extents.
| osg::BoundingSphere::BoundingSphere | ( | const BoundingSphere & | bs | ) | [inline] |
Creates a bounding sphere initialized to the given extents.
| osg::BoundingSphere::BoundingSphere | ( | const BoundingBox & | bb | ) | [inline] |
Creates a bounding sphere initialized to the given extents.
| void osg::BoundingSphere::init | ( | ) | [inline] |
Clear the bounding sphere. Reset to default values.
| bool osg::BoundingSphere::valid | ( | ) | const [inline] |
Returns true of the bounding sphere extents are valid, false otherwise.
Referenced by intersects().
| void osg::BoundingSphere::set | ( | const vec_type & | center, | |
| value_type | radius | |||
| ) | [inline] |
Set the bounding sphere to the given center/radius using floats.
| vec_type& osg::BoundingSphere::center | ( | ) | [inline] |
Returns the center of the bounding sphere.
Referenced by osg::CullStack::clampedPixelSize(), osg::Plane::intersect(), osg::CullingSet::isCulled(), osg::CullStack::pixelSize(), and osg::CullingSet::pixelSize().
| const vec_type& osg::BoundingSphere::center | ( | ) | const [inline] |
Returns the const center of the bounding sphere.
| value_type& osg::BoundingSphere::radius | ( | ) | [inline] |
Returns the radius of the bounding sphere.
Referenced by osg::CullStack::clampedPixelSize(), osg::Plane::intersect(), osg::CullingSet::isCulled(), osg::CullStack::pixelSize(), and osg::CullingSet::pixelSize().
| value_type osg::BoundingSphere::radius | ( | ) | const [inline] |
Returns the const radius of the bounding sphere.
| value_type osg::BoundingSphere::radius2 | ( | ) | const [inline] |
Returns the squared length of the radius. Note, For performance reasons, the calling method is responsible for checking to make sure the sphere is valid.
| void osg::BoundingSphere::expandBy | ( | const Vec3f & | v | ) |
Expands the sphere to encompass the given point. Repositions the sphere center to minimize the radius increase. If the sphere is uninitialized, set its center to v and radius to zero.
| void osg::BoundingSphere::expandRadiusBy | ( | const Vec3f & | v | ) |
Expands the sphere to encompass the given point. Does not reposition the sphere center. If the sphere is uninitialized, set its center to v and radius to zero.
| void osg::BoundingSphere::expandBy | ( | const Vec3d & | v | ) |
Expands the sphere to encompass the given point. Repositions the sphere center to minimize the radius increase. If the sphere is uninitialized, set its center to v and radius to zero.
| void osg::BoundingSphere::expandRadiusBy | ( | const Vec3d & | v | ) |
Expands the sphere to encompass the given point. Does not reposition the sphere center. If the sphere is uninitialized, set its center to v and radius to zero.
| void osg::BoundingSphere::expandBy | ( | const BoundingSphere & | sh | ) |
Expands the sphere to encompass the given sphere. Repositions the sphere center to minimize the radius increase. If the sphere is uninitialized, set its center and radius to match sh.
| void osg::BoundingSphere::expandRadiusBy | ( | const BoundingSphere & | sh | ) |
Expands the sphere to encompass the given sphere. Does not repositions the sphere center. If the sphere is uninitialized, set its center and radius to match sh.
| void osg::BoundingSphere::expandBy | ( | const BoundingBox & | bb | ) |
Expands the sphere to encompass the given box. Repositions the sphere center to minimize the radius increase.
| void osg::BoundingSphere::expandRadiusBy | ( | const BoundingBox & | bb | ) |
Expands the sphere to encompass the given box. Does not repositions the sphere center.
| bool osg::BoundingSphere::contains | ( | const vec_type & | v | ) | const [inline] |
Returns true if v is within the sphere.
| bool osg::BoundingSphere::intersects | ( | const BoundingSphere & | bs | ) | const [inline] |
Referenced by osgGA::MatrixManipulator::computeHomePosition(), and intersects().
Referenced by osgGA::MatrixManipulator::computeHomePosition(), and intersects().
1.5.6