A collection of 3D polygons.
Create a Poly3DCollection.
verts should contain 3D coordinates.
Keyword arguments:
zsort, see set_zsort for options.
Note that this class does a bit of magic with the _facecolors
and _edgecolors properties.
-
do_3d_projection(renderer)[source]
Perform the 3D projection for this object.
-
draw(renderer)[source]
-
get_edgecolor()
-
get_edgecolors()[source]
-
get_facecolor()
-
get_facecolors()[source]
-
get_vector(segments3d)[source]
Optimize points for projection
-
set_3d_properties()[source]
-
set_alpha(alpha)[source]
Set the alpha tranparencies of the collection. alpha must be
a float or None.
ACCEPTS: float or None
-
set_edgecolor(colors)[source]
-
set_edgecolors(colors)
-
set_facecolor(colors)[source]
-
set_facecolors(colors)
-
set_sort_zpos(val)[source]
Set the position to use for z-sorting.
-
set_verts(verts, closed=True)[source]
Set 3D vertices.
-
set_verts_and_codes(verts, codes)[source]
Sets 3D vertices with path codes
-
set_zsort(zsort)[source]
- Set z-sorting behaviour:
- boolean: if True use default 'average'
string: 'average', 'min' or 'max'