com.vlsolutions.swing.docking.animation
Class AnimationEvent
java.lang.Objectcom.vlsolutions.swing.docking.animation.AnimationEvent
public class AnimationEvent
extends java.lang.Object
An Event describing the state of an animation
static int | ANIMATION_END- state identifying the end of an animation
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static int | ANIMATION_FRAME- state identifying a change in the animation (the component has changed of bounds)
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static int | ANIMATION_START- state identifying the beginning of an animation
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Object | getSource()- returns the source of animation
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int | getState()- returns the state of the animation (ANIMATION_START, ANIMATION_FRAME or ANIMATION_END)
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ANIMATION_END
public static final int ANIMATION_END
state identifying the end of an animation
ANIMATION_FRAME
public static final int ANIMATION_FRAME
state identifying a change in the animation (the component has changed of bounds)
ANIMATION_START
public static final int ANIMATION_START
state identifying the beginning of an animation
AnimationEvent
public AnimationEvent(Component source,
int state)Event Constructor.
source - the animated componentstate - the state of animation (ANIMATION_START , ANIMATION_FRAME or ANIMATION_END)
getSource
public Object getSource()
returns the source of animation
getState
public int getState()
returns the state of the animation (ANIMATION_START, ANIMATION_FRAME or ANIMATION_END)
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