|
SDL
2.0
|
#include "../../SDL_internal.h"#include "SDL_system.h"#include "SDL_winrtapp_direct3d.h"#include "SDL_winrtapp_xaml.h"#include <wrl.h>
Include dependency graph for SDL_winrtapp_common.cpp:Go to the source code of this file.
Functions | |
| int | SDL_WinRTRunApp (int(*mainFunction)(int, char **), void *xamlBackgroundPanel) |
| SDL_WinRT_DeviceFamily | SDL_WinRTGetDeviceFamily () |
Variables | |
| int(* | WINRT_SDLAppEntryPoint )(int, char **) = NULL |
| SDL_WinRT_DeviceFamily SDL_WinRTGetDeviceFamily | ( | ) |
Definition at line 46 of file SDL_winrtapp_common.cpp.
| int SDL_WinRTRunApp | ( | int(*)(int, char **) | mainFunction, |
| void * | xamlBackgroundPanel | ||
| ) |
Definition at line 32 of file SDL_winrtapp_common.cpp.
References DECLSPEC, FAILED, SDL_WinRTInitNonXAMLApp(), and SDL_WinRTInitXAMLApp().
Referenced by WinMain().
| int(* WINRT_SDLAppEntryPoint) (int, char **) = NULL |
Definition at line 29 of file SDL_winrtapp_common.cpp.
Referenced by SDL_WinRTInitNonXAMLApp(), SDL_WinRTInitXAMLApp(), and WINRT_ProcessWindowSizeChange().