Structure.ByReferencepublic static class WinUser.INPUT.ByReference extends WinUser.INPUT implements Structure.ByReference
Structure.ByValue, Structure.StructFieldWinUser.INPUT.ByReference, WinUser.INPUT.INPUT_UNIONALIGN_DEFAULT, ALIGN_GNUC, ALIGN_MSVC, ALIGN_NONE, CALCULATE_SIZEinput, INPUT_HARDWARE, INPUT_KEYBOARD, INPUT_MOUSE, type| Constructor | Description |
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ByReference() |
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ByReference(Pointer memory) |
clone, finalize, getClass, notify, notifyAll, wait, wait, waitallocateMemory, allocateMemory, autoAllocate, autoRead, autoRead, autoWrite, autoWrite, cacheTypeInfo, calculateSize, clear, createFieldsOrder, createFieldsOrder, createFieldsOrder, createFieldsOrder, dataEquals, dataEquals, ensureAllocated, equals, fieldOffset, getAutoRead, getAutoWrite, getFieldList, getFields, getNativeAlignment, getNativeSize, getNativeSize, getPointer, getStringEncoding, getStructAlignment, hashCode, newInstance, newInstance, read, readField, readField, setAlignType, setAutoRead, setAutoSynch, setAutoWrite, setFieldOrder, setStringEncoding, size, sortFields, toArray, toArray, toString, toString, useMemory, useMemory, write, writeField, writeField, writeFieldgetFieldOrderpublic ByReference()
public ByReference(Pointer memory)