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Libav
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Public libavcodec VDPAU header. More...
#include <vdpau/vdpau.h>#include <vdpau/vdpau_x11.h>#include "libavutil/attributes.h"#include "avcodec.h"#include "version.h"Go to the source code of this file.
Data Structures | |
| union | AVVDPAUPictureInfo |
| struct | AVVDPAUContext |
| This structure is used to share data between the libavcodec library and the client video application. More... | |
| struct | vdpau_render_state |
| This structure is used as a callback between the Libav decoder (vd_) and presentation (vo_) module. More... | |
Macros | |
| #define | FF_VDPAU_STATE_USED_FOR_RENDER 1 |
| The videoSurface is used for rendering. More... | |
| #define | FF_VDPAU_STATE_USED_FOR_REFERENCE 2 |
| The videoSurface is needed for reference/prediction. More... | |
Functions | |
| AVVDPAUContext * | av_vdpau_alloc_context (void) |
| Allocate an AVVDPAUContext. More... | |
| int | av_vdpau_get_profile (AVCodecContext *avctx, VdpDecoderProfile *profile) |
| Get a decoder profile that should be used for initializing a VDPAU decoder. More... | |
Public libavcodec VDPAU header.
Definition in file vdpau.h.
1.8.8