Function
love.graphics.isCreated( )
When configuring the display manually, it is useful to know if the display has been created. This way, we can avoid unnecessary display changes when the game reloads. The example below should make it more clear.

Note that the configuration option display_auto must be set to false to use manual configuration of the display.
Synopsis
var = love.graphics.isCreated( )
Arguments
(None)
Returns
boolean True if display has been set, false otherwise
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