Can load the following formats: MP3, OGG, MIDI, XM, MOD,
and a variety of other tracker formats.
Music, unlike Sound, isn't fully decoded and expanded into
memory when the game loads; decoding takes place during run-time.
Note that the Music object itself has no funcs; it is currently only used as a handle. To play Music,
use love.audio.play.
Modules
love.graphics
love.audio
love.physics
love.mouse
love.keyboard
love.joystick
love.filesystem
love.timer
love.system