Type
MouseJoint
Functions
getType( ) Gets an integer representing the type.
getAnchors( ) Gets the anchor points of the joint
getReactionForce( ) Gets the reaction force on Body 2 at the joint anchor.
getReactionTorque( ) Gets the reaction torque on Body 2.
getCollideConnected( ) Gets whether the connected Bodies collide.
setCollideConnected( collide ) Sets whether the connected Bodies should collide with eachother.
getTarget( ) Gets the target point.
getMaxForce( ) Gets the max allowed force on the Body.
setTarget( x, y ) Sets the target point.
setMaxForce( ) Gets the max allowed force on the Body.
destroy( ) Explicitly destroys the MouseJoint.
Copyright © 2006-2008 LÖVE Development Team.