It's important to understand the difference between shapes and bodies. A Body has a position and
orientation in the World cooridnate system, whereas shapes are attatched to a Body. Shapes simply
act as the collision geometry of the Body. Why bother differentiating betwen the two? Because it allows
us to create advanced Bodies composed of many shapes.
It is worth noting that shapes collide, but Bodies don't. This means that even if you attatch several shapes
to a single Body (for instance a gradually destructible "boss"), you'll easily be able to detect which parts
collide with what.
Modules
love.graphics
love.audio
love.physics
love.mouse
love.keyboard
love.joystick
love.filesystem
love.timer
love.system